#[repr(u32)]pub enum ObjectType {
Buffer = 33_504,
Shader = 33_505,
Image = 5_890,
VertexArray = 32_884,
Pipeline = 33_506,
Framebuffer = 36_160,
Renderbuffer = 36_161,
Sampler = 33_510,
}
Expand description
Variants§
Buffer = 33_504
Shader = 33_505
Image = 5_890
VertexArray = 32_884
Pipeline = 33_506
Framebuffer = 36_160
Renderbuffer = 36_161
Sampler = 33_510
Trait Implementations§
Source§impl Clone for ObjectType
impl Clone for ObjectType
Source§fn clone(&self) -> ObjectType
fn clone(&self) -> ObjectType
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ObjectType
impl Debug for ObjectType
Source§impl PartialEq for ObjectType
impl PartialEq for ObjectType
impl Copy for ObjectType
impl Eq for ObjectType
impl StructuralPartialEq for ObjectType
Auto Trait Implementations§
impl Freeze for ObjectType
impl RefUnwindSafe for ObjectType
impl Send for ObjectType
impl Sync for ObjectType
impl Unpin for ObjectType
impl UnwindSafe for ObjectType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more