[][src]Enum grr::Filter

#[repr(u32)]pub enum Filter {
    Nearest,
    Linear,
}

Filter options for computing pixels when the texture maps to an area different from one texture element.

Variants

Nearest

Use the closest texel, by Manhattan distance.

Linear

Use a weighted average of the four texels closest to the pixel.

Trait Implementations

impl Clone for Filter[src]

impl Copy for Filter[src]

impl Debug for Filter[src]

impl Eq for Filter[src]

impl Hash for Filter[src]

impl PartialEq<Filter> for Filter[src]

impl StructuralEq for Filter[src]

impl StructuralPartialEq for Filter[src]

Auto Trait Implementations

impl RefUnwindSafe for Filter

impl Send for Filter

impl Sync for Filter

impl Unpin for Filter

impl UnwindSafe for Filter

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.