Vector3

Struct Vector3 

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pub struct Vector3 {
    pub x: Float,
    pub y: Float,
    pub z: Float,
}

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§x: Float§y: Float§z: Float

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impl Vector3

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pub fn new(x: Float, y: Float, z: Float) -> Vector3

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pub fn length(&self) -> Float

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pub fn normalize(&mut self)

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pub fn cross(&self, b: &Vector3) -> Vector3

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pub fn distance(&self, b: &Vector3) -> Float

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pub fn angle(&self, b: &Vector3) -> Float

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pub fn project_on(&self, b: &Vector3) -> Vector3

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pub fn retrieve_rotation(&self, origin: f64) -> Matrix4

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pub fn apply(&mut self, f: fn(f64) -> f64)

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pub fn rand(max: Float) -> Vector3

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impl Add for &Vector3

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type Output = Vector3

The resulting type after applying the + operator.
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fn add(self, b: &Vector3) -> Vector3

Performs the + operation. Read more
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impl Add for Vector3

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type Output = Vector3

The resulting type after applying the + operator.
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fn add(self, b: Vector3) -> Vector3

Performs the + operation. Read more
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impl AddAssign for Vector3

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fn add_assign(&mut self, b: Vector3)

Performs the += operation. Read more
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impl Clone for Vector3

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fn clone(&self) -> Vector3

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Vector3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for Vector3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Div<f64> for &Vector3

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type Output = Vector3

The resulting type after applying the / operator.
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fn div(self, s: Float) -> Vector3

Performs the / operation. Read more
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impl Div<f64> for Vector3

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type Output = Vector3

The resulting type after applying the / operator.
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fn div(self, s: Float) -> Vector3

Performs the / operation. Read more
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impl DivAssign<f64> for Vector3

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fn div_assign(&mut self, s: Float)

Performs the /= operation. Read more
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impl<T: Number> From<&Vector3> for Vector<T>

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fn from(v: &Vector3) -> Vector<T>

Converts to this type from the input type.
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impl From<Vector<f64>> for Vector3

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fn from(v: Vector<Float>) -> Vector3

Converts to this type from the input type.
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impl<T: Number> From<Vector3> for Vector<T>

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fn from(v: Vector3) -> Vector<T>

Converts to this type from the input type.
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impl From<Vector3> for Vector4

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fn from(v: Vector3) -> Vector4

Converts to this type from the input type.
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impl From<Vector4> for Vector3

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fn from(v: Vector4) -> Vector3

Converts to this type from the input type.
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impl Index<usize> for Vector3

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type Output = f64

The returned type after indexing.
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fn index(&self, idx: usize) -> &Float

Performs the indexing (container[index]) operation. Read more
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impl IndexMut<usize> for Vector3

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fn index_mut(&mut self, idx: usize) -> &mut Float

Performs the mutable indexing (container[index]) operation. Read more
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impl Mul<&Vector3> for &Matrix3

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type Output = Vector3

The resulting type after applying the * operator.
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fn mul(self, v: &Vector3) -> Vector3

Performs the * operation. Read more
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impl Mul<&Vector3> for Matrix3

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type Output = Vector3

The resulting type after applying the * operator.
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fn mul(self, v: &Vector3) -> Vector3

Performs the * operation. Read more
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impl Mul<Vector3> for &Matrix3

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type Output = Vector3

The resulting type after applying the * operator.
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fn mul(self, v: Vector3) -> Vector3

Performs the * operation. Read more
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impl Mul<Vector3> for Matrix3

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type Output = Vector3

The resulting type after applying the * operator.
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fn mul(self, v: Vector3) -> Vector3

Performs the * operation. Read more
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impl Mul<f64> for &Vector3

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type Output = Vector3

The resulting type after applying the * operator.
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fn mul(self, s: Float) -> Vector3

Performs the * operation. Read more
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impl Mul<f64> for Vector3

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type Output = Vector3

The resulting type after applying the * operator.
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fn mul(self, s: Float) -> Vector3

Performs the * operation. Read more
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impl Mul for &Vector3

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type Output = f64

The resulting type after applying the * operator.
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fn mul(self, b: &Vector3) -> Float

Performs the * operation. Read more
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impl Mul for Vector3

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type Output = f64

The resulting type after applying the * operator.
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fn mul(self, b: Vector3) -> Float

Performs the * operation. Read more
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impl MulAssign<f64> for Vector3

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fn mul_assign(&mut self, s: Float)

Performs the *= operation. Read more
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impl MulAssign for Vector3

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fn mul_assign(&mut self, b: Vector3)

Performs the *= operation. Read more
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impl Neg for Vector3

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type Output = Vector3

The resulting type after applying the - operator.
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fn neg(self) -> Vector3

Performs the unary - operation. Read more
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impl PartialEq for Vector3

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fn eq(&self, b: &Vector3) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Sub for &Vector3

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type Output = Vector3

The resulting type after applying the - operator.
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fn sub(self, b: &Vector3) -> Vector3

Performs the - operation. Read more
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impl Sub for Vector3

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type Output = Vector3

The resulting type after applying the - operator.
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fn sub(self, b: Vector3) -> Vector3

Performs the - operation. Read more
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impl SubAssign for Vector3

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fn sub_assign(&mut self, b: Vector3)

Performs the -= operation. Read more
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impl Copy for Vector3

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impl Eq for Vector3

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V