pub trait NodeT {
// Required methods
fn get_asset_id(&self) -> Option<&str>;
fn set_asset_id(&mut self, asset_id: impl Into<String>);
fn get_node_key(&self) -> &str;
fn set_node_key(&mut self, node_key: impl Into<String>);
fn merge(&mut self, other: &Self) -> bool;
fn merge_into(&mut self, other: Self) -> bool;
// Provided methods
fn clone_asset_id(&self) -> Option<String> { ... }
fn clone_node_key(&self) -> String { ... }
}
Required Methods§
fn get_asset_id(&self) -> Option<&str>
fn set_asset_id(&mut self, asset_id: impl Into<String>)
fn get_node_key(&self) -> &str
fn set_node_key(&mut self, node_key: impl Into<String>)
fn merge(&mut self, other: &Self) -> bool
fn merge_into(&mut self, other: Self) -> bool
Provided Methods§
fn clone_asset_id(&self) -> Option<String>
fn clone_node_key(&self) -> String
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.