pub struct FederatedGraph {
pub extensions: Vec<Extension>,
pub strings: Vec<String>,
/* private fields */
}Fields§
§extensions: Vec<Extension>§strings: Vec<String>All the strings in the federated graph, deduplicated.
Implementations§
Source§impl FederatedGraph
impl FederatedGraph
pub fn iter_directive_definitions( &self, ) -> impl ExactSizeIterator<Item = ViewNested<'_, DirectiveDefinitionId, DirectiveDefinitionRecord>>
pub fn push_directive_definition_argument( &mut self, directive_definition_id: DirectiveDefinitionId, argument: InputValueDefinition, )
pub fn push_directive_definition( &mut self, directive_definitons: DirectiveDefinitionRecord, ) -> DirectiveDefinitionId
Source§impl FederatedGraph
impl FederatedGraph
pub fn push_enum_definition( &mut self, enum_definition: EnumDefinitionRecord, ) -> EnumDefinitionId
Source§impl FederatedGraph
impl FederatedGraph
pub fn enum_value_range( &self, enum_id: EnumDefinitionId, ) -> (EnumValueId, usize)
pub fn find_enum_value_by_name( &self, enum_id: EnumDefinitionId, name: &str, ) -> Option<ViewNested<'_, EnumValueId, EnumValueRecord>>
pub fn find_enum_value_by_name_id( &self, enum_id: EnumDefinitionId, name_id: StringId, ) -> Option<ViewNested<'_, EnumValueId, EnumValueRecord>>
pub fn iter_enum_values( &self, enum_id: EnumDefinitionId, ) -> impl Iterator<Item = ViewNested<'_, EnumValueId, EnumValueRecord>> + Clone
pub fn push_enum_value(&mut self, enum_value: EnumValueRecord) -> EnumValueId
Source§impl FederatedGraph
impl FederatedGraph
pub fn push_input_value_definition( &mut self, input_value_definition: InputValueDefinition, ) -> InputValueDefinitionId
Source§impl FederatedGraph
impl FederatedGraph
pub fn push_object(&mut self, object: ObjectRecord) -> ObjectId
Source§impl FederatedGraph
impl FederatedGraph
pub fn push_scalar_definition( &mut self, scalar_definition: ScalarDefinitionRecord, ) -> ScalarDefinitionId
Source§impl FederatedGraph
impl FederatedGraph
Source§impl FederatedGraph
impl FederatedGraph
pub fn from_sdl(sdl: &str) -> Result<Self, DomainError>
pub fn iter_interfaces( &self, ) -> impl ExactSizeIterator<Item = View<InterfaceId, &Interface>>
pub fn iter_objects( &self, ) -> impl ExactSizeIterator<Item = View<ObjectId, &Object>>
pub fn iter_scalar_definitions( &self, ) -> impl Iterator<Item = ViewNested<'_, ScalarDefinitionId, ScalarDefinitionRecord>>
pub fn iter_enum_definitions( &self, ) -> impl Iterator<Item = ViewNested<'_, EnumDefinitionId, EnumDefinitionRecord>>
Trait Implementations§
Source§impl Debug for FederatedGraph
impl Debug for FederatedGraph
Source§impl Default for FederatedGraph
impl Default for FederatedGraph
Source§fn default() -> FederatedGraph
fn default() -> FederatedGraph
Source§impl Index<(InputValueDefinitionId, usize)> for FederatedGraph
impl Index<(InputValueDefinitionId, usize)> for FederatedGraph
Auto Trait Implementations§
impl Freeze for FederatedGraph
impl RefUnwindSafe for FederatedGraph
impl Send for FederatedGraph
impl Sync for FederatedGraph
impl Unpin for FederatedGraph
impl UnwindSafe for FederatedGraph
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);