pub struct InputsCommanded {
pub fwd: bool,
pub back: bool,
pub left: bool,
pub right: bool,
pub up: bool,
pub down: bool,
pub roll_ccw: bool,
pub roll_cw: bool,
pub mouse_delta_x: f32,
pub mouse_delta_y: f32,
pub run: bool,
pub free_look: bool,
}Fields§
§fwd: bool§back: bool§left: bool§right: bool§up: bool§down: bool§roll_ccw: bool§roll_cw: bool§mouse_delta_x: f32§mouse_delta_y: f32§run: bool§free_look: boolImplementations§
Source§impl InputsCommanded
impl InputsCommanded
Sourcepub fn inputs_present(&self) -> bool
pub fn inputs_present(&self) -> bool
Return true if there are any inputs.
Trait Implementations§
Source§impl Debug for InputsCommanded
impl Debug for InputsCommanded
Source§impl Default for InputsCommanded
impl Default for InputsCommanded
Source§fn default() -> InputsCommanded
fn default() -> InputsCommanded
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for InputsCommanded
impl RefUnwindSafe for InputsCommanded
impl Send for InputsCommanded
impl Sync for InputsCommanded
impl Unpin for InputsCommanded
impl UnwindSafe for InputsCommanded
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T: ?Sized,
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