Expand description
§Graphics Style
The definition of all graphics style properties.
§Theme Style
If you want to make a theme, just define a new StyleContext
.
#[test]
fn test_theme() {
let mut resolver = StyleResolver::default();
let my_theme = StyleContext { point_size: Some(2.0), ..Default::default() };
resolver.set_theme_style(my_theme);
}
§Custom Style
If you want to extend style directives, you just need to implement GraphicsStyle
.
use graphics_style::{GraphicsStyle, RGBA, StyleContext};
pub struct CustomLineStyle {
pub width: f32,
pub color: RGBA,
}
impl GraphicsStyle for CustomLineStyle {
fn draw_style(&self, state: &mut StyleContext) {
state.line_width = Some(self.width);
state.line_color = Some(self.color);
}
}
§Preset Colors
Structs§
- Circle
Color - Circle
Style - Circle
Width - Color
- A color with red, green, blue, and alpha channel.
- Edge
Style - Ellipse
Style - Fill
Style - Gradient
- A gradient.
- Image
- Line
Style - Point
Style - Polygon
Style - Rectangle
Style - Style
Context - Texture
Transform
Enums§
Traits§
- Graphics
Style - Trait for drawing a shape with a style.