Graphics Style
The definition of all graphics style properties.
Theme Style
If you want to make a theme, just define a new [StyleContext].
#[test]
fn test_theme() {
let mut resolver = StyleResolver::default();
let my_theme = StyleContext { point_size: Some(2.0), ..Default::default() };
resolver.set_theme_style(my_theme);
}
Custom Style
If you want to extend style directives, you just need to implement [GraphicsStyle].
use graphics_style::{GraphicsStyle, RGBA, StyleContext};
pub struct CustomLineStyle {
pub width: f32,
pub color: RGBA,
}
impl GraphicsStyle for CustomLineStyle {
fn draw_style(&self, state: &mut StyleContext) {
state.line_width = Some(self.width);
state.line_color = Some(self.color);
}
}
Preset Colors
RGBA