pub struct ConversationThread {
pub to_recipients: Vec<Recipient>,
pub topic: String,
pub has_attachments: bool,
pub last_delivered_date_time: String,
pub unique_senders: Vec<String>,
pub cc_recipients: Vec<Recipient>,
pub preview: String,
pub is_locked: bool,
pub posts: Vec<Post>,
}
Fields§
§to_recipients: Vec<Recipient>
§topic: String
§has_attachments: bool
§last_delivered_date_time: String
§unique_senders: Vec<String>
§cc_recipients: Vec<Recipient>
§preview: String
§is_locked: bool
§posts: Vec<Post>
Trait Implementations§
Source§impl Clone for ConversationThread
impl Clone for ConversationThread
Source§fn clone(&self) -> ConversationThread
fn clone(&self) -> ConversationThread
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ConversationThread
impl Debug for ConversationThread
Source§impl<'de> Deserialize<'de> for ConversationThread
impl<'de> Deserialize<'de> for ConversationThread
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for ConversationThread
impl PartialEq for ConversationThread
Source§impl Serialize for ConversationThread
impl Serialize for ConversationThread
impl Eq for ConversationThread
impl StructuralPartialEq for ConversationThread
Auto Trait Implementations§
impl Freeze for ConversationThread
impl RefUnwindSafe for ConversationThread
impl Send for ConversationThread
impl Sync for ConversationThread
impl Unpin for ConversationThread
impl UnwindSafe for ConversationThread
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more