pub struct LicenseProcessingState {
pub state: String,
}
Fields§
§state: String
Trait Implementations§
Source§impl Clone for LicenseProcessingState
impl Clone for LicenseProcessingState
Source§fn clone(&self) -> LicenseProcessingState
fn clone(&self) -> LicenseProcessingState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for LicenseProcessingState
impl Debug for LicenseProcessingState
Source§impl<'de> Deserialize<'de> for LicenseProcessingState
impl<'de> Deserialize<'de> for LicenseProcessingState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for LicenseProcessingState
impl PartialEq for LicenseProcessingState
Source§impl Serialize for LicenseProcessingState
impl Serialize for LicenseProcessingState
impl Eq for LicenseProcessingState
impl StructuralPartialEq for LicenseProcessingState
Auto Trait Implementations§
impl Freeze for LicenseProcessingState
impl RefUnwindSafe for LicenseProcessingState
impl Send for LicenseProcessingState
impl Sync for LicenseProcessingState
impl Unpin for LicenseProcessingState
impl UnwindSafe for LicenseProcessingState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more