pub struct HitTarget {
pub index: u32,
pub kind: IdKind,
pub pos: [f32; 2],
pub radius: f32,
pub shape: u32,
pub opacity: f32,
}Expand description
One thing on screen that a pointer can hit. Identity is the interned
NodeIndex; kind was classified once at intern time, replacing the
per-pick string prefix tests.
Fields§
§index: u32§kind: IdKind§pos: [f32; 2]§radius: f32§shape: u320 circle, 1 square, 2 diamond — matches NodeInstanceData::shape.
opacity: f32Trait Implementations§
impl Copy for HitTarget
impl StructuralPartialEq for HitTarget
Auto Trait Implementations§
impl Freeze for HitTarget
impl RefUnwindSafe for HitTarget
impl Send for HitTarget
impl Sync for HitTarget
impl Unpin for HitTarget
impl UnsafeUnpin for HitTarget
impl UnwindSafe for HitTarget
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more