pub struct HaloInstanceData {
pub pos: [f32; 2],
pub radius: f32,
pub color: [f32; 4],
pub softness: f32,
pub phase: f32,
}Expand description
One halo to draw (world-space, around a node).
Fields§
§pos: [f32; 2]§radius: f32§color: [f32; 4]§softness: f32§phase: f32Animation phase in [0,1), advancing over time. Drives the rolling
wavefront in the halo shader (rings emanate outward as this increases).
Trait Implementations§
Source§impl Clone for HaloInstanceData
impl Clone for HaloInstanceData
Source§fn clone(&self) -> HaloInstanceData
fn clone(&self) -> HaloInstanceData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for HaloInstanceData
impl RefUnwindSafe for HaloInstanceData
impl Send for HaloInstanceData
impl Sync for HaloInstanceData
impl Unpin for HaloInstanceData
impl UnsafeUnpin for HaloInstanceData
impl UnwindSafe for HaloInstanceData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more