pub struct SendMessageGamePlayAction {}Expand description
Read sendMessageGamePlayAction docs.
Generated from the following TL definition:
sendMessageGamePlayAction#dd6a8f48 = SendMessageActionTrait Implementations§
Source§impl Clone for SendMessageGamePlayAction
impl Clone for SendMessageGamePlayAction
Source§fn clone(&self) -> SendMessageGamePlayAction
fn clone(&self) -> SendMessageGamePlayAction
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SendMessageGamePlayAction
impl Debug for SendMessageGamePlayAction
Source§impl From<SendMessageGamePlayAction> for SendMessageAction
impl From<SendMessageGamePlayAction> for SendMessageAction
Source§fn from(_x: SendMessageGamePlayAction) -> Self
fn from(_x: SendMessageGamePlayAction) -> Self
Converts to this type from the input type.
Source§impl Identifiable for SendMessageGamePlayAction
impl Identifiable for SendMessageGamePlayAction
Source§const CONSTRUCTOR_ID: u32 = 3714748232
const CONSTRUCTOR_ID: u32 = 3714748232
The unique identifier for the type.
Source§impl Serializable for SendMessageGamePlayAction
impl Serializable for SendMessageGamePlayAction
impl StructuralPartialEq for SendMessageGamePlayAction
Auto Trait Implementations§
impl Freeze for SendMessageGamePlayAction
impl RefUnwindSafe for SendMessageGamePlayAction
impl Send for SendMessageGamePlayAction
impl Sync for SendMessageGamePlayAction
impl Unpin for SendMessageGamePlayAction
impl UnsafeUnpin for SendMessageGamePlayAction
impl UnwindSafe for SendMessageGamePlayAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more