Trait BitAnd

1.0.0 · Source
pub trait BitAnd<Rhs = Self> {
    type Output;

    // Required method
    fn bitand(self, rhs: Rhs) -> Self::Output;
}
Expand description

The bitwise AND operator &.

Note that Rhs is Self by default, but this is not mandatory.

§Examples

An implementation of BitAnd for a wrapper around bool.

use std::ops::BitAnd;

#[derive(Debug, PartialEq)]
struct Scalar(bool);

impl BitAnd for Scalar {
    type Output = Self;

    // rhs is the "right-hand side" of the expression `a & b`
    fn bitand(self, rhs: Self) -> Self::Output {
        Self(self.0 & rhs.0)
    }
}

assert_eq!(Scalar(true) & Scalar(true), Scalar(true));
assert_eq!(Scalar(true) & Scalar(false), Scalar(false));
assert_eq!(Scalar(false) & Scalar(true), Scalar(false));
assert_eq!(Scalar(false) & Scalar(false), Scalar(false));

An implementation of BitAnd for a wrapper around Vec<bool>.

use std::ops::BitAnd;

#[derive(Debug, PartialEq)]
struct BooleanVector(Vec<bool>);

impl BitAnd for BooleanVector {
    type Output = Self;

    fn bitand(self, Self(rhs): Self) -> Self::Output {
        let Self(lhs) = self;
        assert_eq!(lhs.len(), rhs.len());
        Self(
            lhs.iter()
                .zip(rhs.iter())
                .map(|(x, y)| *x & *y)
                .collect()
        )
    }
}

let bv1 = BooleanVector(vec![true, true, false, false]);
let bv2 = BooleanVector(vec![true, false, true, false]);
let expected = BooleanVector(vec![true, false, false, false]);
assert_eq!(bv1 & bv2, expected);

Required Associated Types§

1.0.0 · Source

type Output

The resulting type after applying the & operator.

Required Methods§

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fn bitand(self, rhs: Rhs) -> Self::Output

Performs the & operation.

§Examples
assert_eq!(true & false, false);
assert_eq!(true & true, true);
assert_eq!(5u8 & 1u8, 1);
assert_eq!(5u8 & 2u8, 0);

Implementors§

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impl BitAnd for bool

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impl BitAnd for i8

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impl BitAnd for i16

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impl BitAnd for i32

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impl BitAnd for i64

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impl BitAnd for i128

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impl BitAnd for isize

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impl BitAnd for u8

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impl BitAnd for u16

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impl BitAnd for u32

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impl BitAnd for u64

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impl BitAnd for u128

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impl BitAnd for usize

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impl BitAnd for Mod

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impl BitAnd for Ipv4Addr

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impl BitAnd for Ipv6Addr

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impl BitAnd for Saturating<i8>

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impl BitAnd for Saturating<i16>

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impl BitAnd for Saturating<i32>

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impl BitAnd for Saturating<i64>

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impl BitAnd for Saturating<i128>

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impl BitAnd for Saturating<isize>

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impl BitAnd for Saturating<u8>

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impl BitAnd for Saturating<u16>

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impl BitAnd for Saturating<u32>

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impl BitAnd for Saturating<u64>

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impl BitAnd for Saturating<u128>

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impl BitAnd for Saturating<usize>

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impl BitAnd for Wrapping<i8>

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impl BitAnd for Wrapping<i16>

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impl BitAnd for Wrapping<i32>

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impl BitAnd for Wrapping<i64>

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impl BitAnd for Wrapping<i128>

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impl BitAnd for Wrapping<isize>

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impl BitAnd for Wrapping<u8>

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impl BitAnd for Wrapping<u16>

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impl BitAnd for Wrapping<u32>

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impl BitAnd for Wrapping<u64>

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impl BitAnd for Wrapping<u128>

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impl BitAnd for Wrapping<usize>

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impl BitAnd for JoystickHats

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impl BitAnd for Modifiers

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impl BitAnd for m128

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impl BitAnd for m128d

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impl BitAnd for m128i

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impl BitAnd for AutoSimd<[bool; 1]>

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impl BitAnd for AutoSimd<[bool; 2]>

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impl BitAnd for AutoSimd<[bool; 4]>

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impl BitAnd for AutoSimd<[bool; 8]>

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impl BitAnd for AutoSimd<[bool; 16]>

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impl BitAnd for AutoSimd<[bool; 32]>

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impl BitAnd for WideBoolF32x4

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impl BitAnd for WideBoolF32x8

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impl BitAnd for WideBoolF64x4

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impl BitAnd for B1

And with 1 ( 1 & 1 = 1)

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impl BitAnd for f32x4

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impl BitAnd for f32x8

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impl BitAnd for f64x2

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impl BitAnd for f64x4

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impl BitAnd for i8x16

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impl BitAnd for i8x32

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impl BitAnd for i16x8

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impl BitAnd for i16x16

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impl BitAnd for i32x4

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impl BitAnd for i32x8

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impl BitAnd for i64x2

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impl BitAnd for i64x4

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impl BitAnd for u8x16

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impl BitAnd for u16x8

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impl BitAnd for u16x16

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impl BitAnd for u32x4

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impl BitAnd for u32x8

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impl BitAnd for u64x2

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impl BitAnd for u64x4

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impl BitAnd<&bool> for &bool

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impl BitAnd<&bool> for bool

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impl BitAnd<&i8> for &i8

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impl BitAnd<&i8> for i8

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impl BitAnd<&i16> for &i16

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impl BitAnd<&i16> for i16

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impl BitAnd<&i32> for &i32

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impl BitAnd<&i32> for i32

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impl BitAnd<&i64> for &i64

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impl BitAnd<&i64> for i64

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impl BitAnd<&i128> for &i128

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impl BitAnd<&i128> for i128

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impl BitAnd<&isize> for &isize

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impl BitAnd<&isize> for isize

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impl BitAnd<&u8> for &u8

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impl BitAnd<&u8> for u8

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impl BitAnd<&u16> for &u16

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impl BitAnd<&u16> for u16

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impl BitAnd<&u32> for &u32

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impl BitAnd<&u32> for u32

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impl BitAnd<&u64> for &u64

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impl BitAnd<&u64> for u64

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impl BitAnd<&u128> for &u128

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impl BitAnd<&u128> for u128

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impl BitAnd<&usize> for &usize

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impl BitAnd<&usize> for usize

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impl BitAnd<&Ipv4Addr> for &Ipv4Addr

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impl BitAnd<&Ipv4Addr> for Ipv4Addr

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impl BitAnd<&Ipv6Addr> for &Ipv6Addr

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impl BitAnd<&Ipv6Addr> for Ipv6Addr

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impl BitAnd<&Saturating<i8>> for &Saturating<i8>

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impl BitAnd<&Saturating<i8>> for Saturating<i8>

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impl BitAnd<&Saturating<i16>> for &Saturating<i16>

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impl BitAnd<&Saturating<i16>> for Saturating<i16>

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impl BitAnd<&Saturating<i32>> for &Saturating<i32>

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impl BitAnd<&Saturating<i32>> for Saturating<i32>

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impl BitAnd<&Saturating<i64>> for &Saturating<i64>

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impl BitAnd<&Saturating<i64>> for Saturating<i64>

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impl BitAnd<&Saturating<i128>> for &Saturating<i128>

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impl BitAnd<&Saturating<i128>> for Saturating<i128>

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impl BitAnd<&Saturating<isize>> for &Saturating<isize>

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impl BitAnd<&Saturating<isize>> for Saturating<isize>

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impl BitAnd<&Saturating<u8>> for &Saturating<u8>

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impl BitAnd<&Saturating<u8>> for Saturating<u8>

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impl BitAnd<&Saturating<u16>> for &Saturating<u16>

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impl BitAnd<&Saturating<u16>> for Saturating<u16>

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impl BitAnd<&Saturating<u32>> for &Saturating<u32>

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impl BitAnd<&Saturating<u32>> for Saturating<u32>

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impl BitAnd<&Saturating<u64>> for &Saturating<u64>

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impl BitAnd<&Saturating<u64>> for Saturating<u64>

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impl BitAnd<&Saturating<u128>> for &Saturating<u128>

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impl BitAnd<&Saturating<u128>> for Saturating<u128>

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impl BitAnd<&Saturating<usize>> for &Saturating<usize>

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impl BitAnd<&Saturating<usize>> for Saturating<usize>

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impl BitAnd<&Wrapping<i8>> for &Wrapping<i8>

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impl BitAnd<&Wrapping<i8>> for Wrapping<i8>

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impl BitAnd<&Wrapping<i16>> for &Wrapping<i16>

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impl BitAnd<&Wrapping<i16>> for Wrapping<i16>

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impl BitAnd<&Wrapping<i32>> for &Wrapping<i32>

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impl BitAnd<&Wrapping<i32>> for Wrapping<i32>

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impl BitAnd<&Wrapping<i64>> for &Wrapping<i64>

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impl BitAnd<&Wrapping<i64>> for Wrapping<i64>

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impl BitAnd<&Wrapping<i128>> for &Wrapping<i128>

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impl BitAnd<&Wrapping<i128>> for Wrapping<i128>

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impl BitAnd<&Wrapping<isize>> for &Wrapping<isize>

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impl BitAnd<&Wrapping<isize>> for Wrapping<isize>

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impl BitAnd<&Wrapping<u8>> for &Wrapping<u8>

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impl BitAnd<&Wrapping<u8>> for Wrapping<u8>

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impl BitAnd<&Wrapping<u16>> for &Wrapping<u16>

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impl BitAnd<&Wrapping<u16>> for Wrapping<u16>

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impl BitAnd<&Wrapping<u32>> for &Wrapping<u32>

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impl BitAnd<&Wrapping<u32>> for Wrapping<u32>

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impl BitAnd<&Wrapping<u64>> for &Wrapping<u64>

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impl BitAnd<&Wrapping<u64>> for Wrapping<u64>

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impl BitAnd<&Wrapping<u128>> for &Wrapping<u128>

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impl BitAnd<&Wrapping<u128>> for Wrapping<u128>

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impl BitAnd<&Wrapping<usize>> for &Wrapping<usize>

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impl BitAnd<&Wrapping<usize>> for Wrapping<usize>

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impl BitAnd<&f32x4> for f32x4

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impl BitAnd<&f32x8> for f32x8

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impl BitAnd<&f64x2> for f64x2

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impl BitAnd<&f64x4> for f64x4

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impl BitAnd<&i8x16> for i8x16

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impl BitAnd<&i8x32> for i8x32

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impl BitAnd<&i16x8> for i16x8

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impl BitAnd<&i16x16> for i16x16

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impl BitAnd<&i32x4> for i32x4

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impl BitAnd<&i32x8> for i32x8

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impl BitAnd<&i64x2> for i64x2

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impl BitAnd<&u8x16> for u8x16

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impl BitAnd<&u16x8> for u16x8

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impl BitAnd<&u16x16> for u16x16

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impl BitAnd<&u32x4> for u32x4

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impl BitAnd<&u32x8> for u32x8

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impl BitAnd<&u64x2> for u64x2

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impl BitAnd<&u64x4> for u64x4

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impl BitAnd<Ipv4Addr> for &Ipv4Addr

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impl BitAnd<Ipv6Addr> for &Ipv6Addr

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impl BitAnd<B0> for B1

And with 1 ( 1 & 0 = 0)

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impl<'a> BitAnd<bool> for &'a bool

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impl<'a> BitAnd<i8> for &'a i8

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impl<'a> BitAnd<i16> for &'a i16

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impl<'a> BitAnd<i32> for &'a i32

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impl<'a> BitAnd<i64> for &'a i64

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impl<'a> BitAnd<i128> for &'a i128

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impl<'a> BitAnd<isize> for &'a isize

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impl<'a> BitAnd<u8> for &'a u8

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impl<'a> BitAnd<u16> for &'a u16

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impl<'a> BitAnd<u32> for &'a u32

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impl<'a> BitAnd<u64> for &'a u64

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impl<'a> BitAnd<u128> for &'a u128

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impl<'a> BitAnd<usize> for &'a usize

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impl<'a> BitAnd<Saturating<i8>> for &'a Saturating<i8>

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impl<'a> BitAnd<Saturating<i16>> for &'a Saturating<i16>

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impl<'a> BitAnd<Saturating<i32>> for &'a Saturating<i32>

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impl<'a> BitAnd<Saturating<i64>> for &'a Saturating<i64>

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impl<'a> BitAnd<Saturating<i128>> for &'a Saturating<i128>

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impl<'a> BitAnd<Saturating<isize>> for &'a Saturating<isize>

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impl<'a> BitAnd<Saturating<u8>> for &'a Saturating<u8>

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impl<'a> BitAnd<Saturating<u16>> for &'a Saturating<u16>

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impl<'a> BitAnd<Saturating<u32>> for &'a Saturating<u32>

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impl<'a> BitAnd<Saturating<u64>> for &'a Saturating<u64>

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impl<'a> BitAnd<Saturating<u128>> for &'a Saturating<u128>

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impl<'a> BitAnd<Saturating<usize>> for &'a Saturating<usize>

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impl<'a> BitAnd<Wrapping<i8>> for &'a Wrapping<i8>

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impl<'a> BitAnd<Wrapping<i16>> for &'a Wrapping<i16>

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impl<'a> BitAnd<Wrapping<i32>> for &'a Wrapping<i32>

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impl<'a> BitAnd<Wrapping<i64>> for &'a Wrapping<i64>

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impl<'a> BitAnd<Wrapping<i128>> for &'a Wrapping<i128>

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impl<'a> BitAnd<Wrapping<isize>> for &'a Wrapping<isize>

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impl<'a> BitAnd<Wrapping<u8>> for &'a Wrapping<u8>

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impl<'a> BitAnd<Wrapping<u16>> for &'a Wrapping<u16>

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impl<'a> BitAnd<Wrapping<u32>> for &'a Wrapping<u32>

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impl<'a> BitAnd<Wrapping<u64>> for &'a Wrapping<u64>

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impl<'a> BitAnd<Wrapping<u128>> for &'a Wrapping<u128>

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impl<'a> BitAnd<Wrapping<usize>> for &'a Wrapping<usize>

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impl<'lhs, 'rhs, T, const N: usize> BitAnd<&'rhs Simd<T, N>> for &'lhs Simd<T, N>
where T: SimdElement, Simd<T, N>: BitAnd<Output = Simd<T, N>>, LaneCount<N>: SupportedLaneCount,

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type Output = Simd<T, N>

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impl<Rhs> BitAnd<Rhs> for B0
where Rhs: Bit,

And with 0 ( 0 & B = 0)

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impl<T, A> BitAnd<&BTreeSet<T, A>> for &BTreeSet<T, A>
where T: Ord + Clone, A: Allocator + Clone,

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impl<T, S> BitAnd<&HashSet<T, S>> for &HashSet<T, S>
where T: Eq + Hash + Clone, S: BuildHasher + Default,

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type Output = HashSet<T, S>

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impl<T, const N: usize> BitAnd for Mask<T, N>

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type Output = Mask<T, N>

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impl<T, const N: usize> BitAnd<&Simd<T, N>> for Simd<T, N>
where T: SimdElement, Simd<T, N>: BitAnd<Output = Simd<T, N>>, LaneCount<N>: SupportedLaneCount,

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type Output = Simd<T, N>

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impl<T, const N: usize> BitAnd<bool> for Mask<T, N>

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type Output = Mask<T, N>

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impl<T, const N: usize> BitAnd<Mask<T, N>> for bool

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type Output = Mask<T, N>

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impl<T, const N: usize> BitAnd<Simd<T, N>> for &Simd<T, N>
where T: SimdElement, Simd<T, N>: BitAnd<Output = Simd<T, N>>, LaneCount<N>: SupportedLaneCount,

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type Output = Simd<T, N>

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impl<Ul, Bl, Ur> BitAnd<Ur> for UInt<Ul, Bl>
where Ul: Unsigned, Bl: Bit, Ur: Unsigned, UInt<Ul, Bl>: PrivateAnd<Ur>, <UInt<Ul, Bl> as PrivateAnd<Ur>>::Output: Trim,

Anding unsigned integers. We use our PrivateAnd operator and then Trim the output.

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type Output = <<UInt<Ul, Bl> as PrivateAnd<Ur>>::Output as Trim>::Output

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impl<Ur> BitAnd<Ur> for UTerm
where Ur: Unsigned,

0 & X = 0

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impl<const N: usize> BitAnd for Simd<i8, N>

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impl<const N: usize> BitAnd for Simd<i16, N>

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impl<const N: usize> BitAnd for Simd<i32, N>

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impl<const N: usize> BitAnd for Simd<i64, N>

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impl<const N: usize> BitAnd for Simd<isize, N>

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impl<const N: usize> BitAnd for Simd<u8, N>

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impl<const N: usize> BitAnd for Simd<u16, N>

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impl<const N: usize> BitAnd for Simd<u32, N>

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impl<const N: usize> BitAnd for Simd<u64, N>

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impl<const N: usize> BitAnd for Simd<usize, N>