pub struct RenderLock<'l> { /* private fields */ }Implementations§
Source§impl<'l> RenderLock<'l>
impl<'l> RenderLock<'l>
pub fn theme(&self) -> &'l Theme
pub fn clip(&self, s: Surf) -> ClipLock
pub fn unclipped(&mut self, f: impl FnOnce(&mut Self))
pub fn draw<'r: 'l>(&mut self, prim: impl DrawablePrimitive<'r>)
pub fn draw_with_logic<'r: 'l>( &mut self, prim: impl DrawablePrimitive<'r>, func: impl 'l + EventReaction, id: usize, )
pub fn logic(&mut self, s: Surf, func: impl 'l + EventReaction, id: usize)
pub fn hovers_in(&self, s: Surf) -> bool
pub fn hovered(&self) -> bool
pub fn focused(&self, l: usize) -> bool
pub fn mouse_pos(&self) -> Vec2
pub fn aspect(&self) -> Vec2
pub fn unlock(self, w: &mut impl Frame, events: &mut Vec<Event>) -> Renderer
pub fn unlock_skip_render( self, _: &mut impl Frame, events: &mut Vec<Event>, ) -> Renderer
Source§impl RenderLock<'_>
impl RenderLock<'_>
pub fn clipboard() -> String
pub fn set_clipboard(s: impl ToString)
pub fn sync_clipboard(&self, w: &mut impl Window)
Source§impl<'l> RenderLock<'l>
impl<'l> RenderLock<'l>
pub fn Button<'r: 'l>(&mut self, id: u32) -> Button<'r, 'l, '_>
pub fn HyperText<'r: 'l>(&mut self, id: u32) -> HyperText<'r, 'l, '_>
pub fn Label<'r: 'l>(&mut self, id: u32) -> Label<'r, 'l, '_>
pub fn Layout<'r: 'l>(&mut self, id: u32) -> Layout<'r, 'l, '_>
pub fn LineEdit<'r: 'l>(&mut self, id: u32) -> LineEdit<'r, 'l, '_>
pub fn Selector<'r: 'l>(&mut self, id: u32) -> Selector<'r, 'l, '_>
pub fn Slider<'r: 'l>(&mut self, id: u32) -> Slider<'r, 'l, '_>
pub fn SliderNum<'r: 'l>(&mut self, id: u32) -> SliderNum<'r, 'l, '_>
pub fn TextEdit<'r: 'l>(&mut self, id: u32) -> TextEdit<'r, 'l, '_>
Auto Trait Implementations§
impl<'l> !Freeze for RenderLock<'l>
impl<'l> !RefUnwindSafe for RenderLock<'l>
impl<'l> !Send for RenderLock<'l>
impl<'l> !Sync for RenderLock<'l>
impl<'l> Unpin for RenderLock<'l>
impl<'l> !UnwindSafe for RenderLock<'l>
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