Struct grafix_toolbox::uses::sync::JoinHandle 1.0.0[−][src]
pub struct JoinHandle<T>(_);Expand description
An owned permission to join on a thread (block on its termination).
A JoinHandle detaches the associated thread when it is dropped, which
means that there is no longer any handle to thread and no way to join
on it.
Due to platform restrictions, it is not possible to Clone this
handle: the ability to join a thread is a uniquely-owned permission.
This struct is created by the thread::spawn function and the
thread::Builder::spawn method.
Examples
Creation from thread::spawn:
use std::thread;
let join_handle: thread::JoinHandle<_> = thread::spawn(|| {
// some work here
});Creation from thread::Builder::spawn:
use std::thread;
let builder = thread::Builder::new();
let join_handle: thread::JoinHandle<_> = builder.spawn(|| {
// some work here
}).unwrap();A thread being detached and outliving the thread that spawned it:
use std::thread;
use std::time::Duration;
let original_thread = thread::spawn(|| {
let _detached_thread = thread::spawn(|| {
// Here we sleep to make sure that the first thread returns before.
thread::sleep(Duration::from_millis(10));
// This will be called, even though the JoinHandle is dropped.
println!("♫ Still alive ♫");
});
});
original_thread.join().expect("The thread being joined has panicked");
println!("Original thread is joined.");
// We make sure that the new thread has time to run, before the main
// thread returns.
thread::sleep(Duration::from_millis(1000));Implementations
Extracts a handle to the underlying thread.
Examples
use std::thread;
let builder = thread::Builder::new();
let join_handle: thread::JoinHandle<_> = builder.spawn(|| {
// some work here
}).unwrap();
let thread = join_handle.thread();
println!("thread id: {:?}", thread.id());Waits for the associated thread to finish.
This function will return immediately if the associated thread has already finished.
In terms of atomic memory orderings, the completion of the associated
thread synchronizes with this function returning. In other words, all
operations performed by that thread happen
before all
operations that happen after join returns.
If the associated thread panics, Err is returned with the parameter given
to panic!.
Panics
This function may panic on some platforms if a thread attempts to join itself or otherwise may create a deadlock with joining threads.
Examples
use std::thread;
let builder = thread::Builder::new();
let join_handle: thread::JoinHandle<_> = builder.spawn(|| {
// some work here
}).unwrap();
join_handle.join().expect("Couldn't join on the associated thread");Trait Implementations
Extracts the raw pthread_t without taking ownership
Consumes the thread, returning the raw pthread_t Read more
Auto Trait Implementations
impl<T> !RefUnwindSafe for JoinHandle<T>
impl<T> Unpin for JoinHandle<T>
impl<T> !UnwindSafe for JoinHandle<T>
Blanket Implementations
Mutably borrows from an owned value. Read more
The inverse inclusion map: attempts to construct self from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self is actually part of its subset T (and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self to the equivalent element of its superset.