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SessionInputHandle

Struct SessionInputHandle 

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pub struct SessionInputHandle { /* private fields */ }
Expand description

Handle for sending input to a voice session.

When this handle is dropped, the session will terminate normally.

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impl SessionInputHandle

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pub async fn send_audio(&self, data: Vec<u8>) -> Result<()>

Send encoded audio data to the session.

The audio should be encoded in the format specified when starting the session. This method will block if the channel is full (backpressure).

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pub async fn send_config(&self, config: SessionConfig) -> Result<()>

Send or update the session configuration.

Must be called before sending audio if no initial_config was provided to start_session.

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impl Drop for SessionInputHandle

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fn drop(&mut self)

Executes the destructor for this type. Read more
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fn pin_drop(self: Pin<&mut Self>)

🔬This is a nightly-only experimental API. (pin_ergonomics)
Execute the destructor for this type, but different to Drop::drop, it requires self to be pinned. Read more

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