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UiNode

Struct UiNode 

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pub struct UiNode { /* private fields */ }
Expand description

A stable declarative UI node. Script-produced nodes contain no GPUI values or lifetimes; trusted Rust Hosts may attach opaque foreground callbacks.

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impl UiNode

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pub fn text(text: impl Into<ImmutableString>) -> Self

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pub fn rich_text(spans: Vec<Span>) -> Self

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pub fn canvas(scene: CanvasScene) -> Self

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pub fn svg(source: impl Into<String>) -> Result<Self, InlineSvgError>

Construct a validated self-contained inline SVG atom.

§Errors

Returns crate::InlineSvgError for active, external, or oversized markup.

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pub fn box_node(children: Vec<Self>) -> Self

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pub fn fragment(children: Vec<Self>) -> Self

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pub fn column(children: Vec<Self>) -> Self

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pub fn row(children: Vec<Self>) -> Self

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pub fn custom(primitive: PrimitiveNode) -> Self

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pub fn error_boundary(child: Self, fallback: Self) -> Self

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pub fn image(handle: OpaqueHandle) -> Self

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pub fn asset_image(asset: AssetId) -> Self

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pub fn directional_image( left_to_right: OpaqueHandle, right_to_left: OpaqueHandle, ) -> Self

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pub fn directional_asset_image( left_to_right: AssetId, right_to_left: AssetId, ) -> Self

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pub fn overlay(trigger: Self, content: Self, spec: OverlayNodeSpec) -> Self

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pub fn layer(content: Self, spec: LayerNodeSpec) -> Self

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pub fn virtual_collection(spec: VirtualCollectionNodeSpec) -> Self

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pub fn with_key(self, key: impl Into<ImmutableString>) -> Self

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pub fn with_style(self, style: &Style) -> Self

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pub fn with_signal_binding( self, property: SignalProperty, signal: NativeSignal, ) -> Result<Self, SignalError>

Bind one approved hot property to a component-scoped native signal.

§Errors

Returns a property/type mismatch without changing the node.

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pub fn with_element_ref(self, reference: ElementRef) -> Self

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pub fn with_scrollbars(self, spec: ScrollbarSpec) -> Self

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pub fn with_part_styles(self, styles: BTreeMap<String, Style>) -> Self

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pub fn with_part_style(self, part: impl Into<String>, style: Style) -> Self

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pub fn with_source(self, source: SourceLocation) -> Self

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pub fn component_root(&self) -> Option<&ComponentInstancePath>

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pub fn with_attribute(self, name: impl Into<String>, value: UiValue) -> Self

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pub fn with_handler( self, event: impl Into<String>, handler: impl Into<UiEventHandler>, ) -> Self

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pub fn with_handler_phase( self, event: impl Into<String>, phase: EventPhase, handler: impl Into<UiEventHandler>, ) -> Self

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pub fn with_host_handler( self, event: impl Into<String>, callback: HostCallback, ) -> Self

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pub fn with_handler_payload( self, event: impl Into<String>, payload: UiValue, ) -> Self

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pub fn with_motion(self, animation: MotionSource) -> Self

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pub fn with_exit_motion(self, motion: MotionSource) -> Self

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pub fn with_progress_motion(self, binding: MotionProgressBinding) -> Self

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pub fn with_motion_replay_key(self, key: impl Into<String>) -> Self

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pub fn with_motion_particle_count(self, count: usize) -> Self

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pub fn with_timeline(self, timeline: MotionTimeline) -> Self

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pub fn with_layout_motion(self, duration_ms: u64, easing: MotionEasing) -> Self

Opt this node into committed-geometry layout motion.

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pub fn with_shared_layout( self, group: impl Into<String>, id: impl Into<String>, ) -> Self

Assign a same-window shared-layout identity to this real node.

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pub fn with_shared_layout_id(self, id: impl Into<String>) -> Self

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pub fn handlers(&self) -> &BTreeMap<String, Vec<UiEventBinding>>

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pub fn handler(&self, event: &str) -> Option<&UiEventHandler>

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pub fn event_handlers(&self, event: &str) -> &[UiEventBinding]

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pub fn handler_payload(&self, event: &str) -> Option<&UiValue>

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pub fn motions(&self) -> &[MotionSource]

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pub fn exit_motions(&self) -> &[MotionSource]

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pub fn progress_motions(&self) -> &[MotionProgressBinding]

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pub fn timelines(&self) -> &[MotionTimeline]

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pub fn kind(&self) -> &UiNodeKind

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pub const fn kind_tag(&self) -> UiNodeKindTag

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pub fn key(&self) -> Option<&NodeKey>

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pub fn style(&self) -> &Style

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pub fn part_style(&self, part: &str) -> Option<&Style>

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pub fn part_styles(&self) -> impl Iterator<Item = (&str, &Style)>

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pub fn source(&self) -> Option<&SourceLocation>

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pub fn attributes(&self) -> &BTreeMap<String, UiValue>

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pub fn signal_bindings( &self, ) -> impl ExactSizeIterator<Item = (SignalProperty, &NativeSignal)>

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pub const fn element_ref(&self) -> Option<&ElementRef>

Trait Implementations§

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impl Clone for UiNode

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl CustomType for UiNode

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fn build(builder: TypeBuilder<'_, Self>)

Builds the custom type for use with the Engine. Read more
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impl Debug for UiNode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for UiNode

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for UiNode

Auto Trait Implementations§

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impl !RefUnwindSafe for UiNode

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impl !Send for UiNode

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impl !Sync for UiNode

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impl !UnwindSafe for UiNode

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impl Freeze for UiNode

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impl Unpin for UiNode

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impl UnsafeUnpin for UiNode

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self> ⓘ

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> Variant for T
where T: Any + Clone + SendSync,

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fn as_any(&self) -> &(dyn Any + 'static)

Convert this Variant trait object to &dyn Any.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert this Variant trait object to &mut dyn Any.
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fn as_boxed_any(self: Box<T>) -> Box<dyn Any>

Convert this Variant trait object to Box<dyn Any>.
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fn type_name(&self) -> &'static str

Get the name of this type.
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fn clone_object(&self) -> Box<dyn Variant>

Clone this Variant trait object.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more