pub struct EventRouter { /* private fields */ }Implementations§
Source§impl EventRouter
impl EventRouter
pub fn new() -> Self
pub fn bind( &mut self, target: ComponentInstancePath, event: impl Into<String>, callback: ScriptCallback, )
pub fn bind_phase( &mut self, target: ComponentInstancePath, event: impl Into<String>, phase: EventPhase, handler: impl Into<UiEventHandler>, )
pub fn unbind_component(&mut self, target: &ComponentInstancePath)
Sourcepub fn dispatch<E>(
&self,
target: &ComponentInstancePath,
event: &UiEvent,
invoke: impl FnMut(&ComponentInstancePath, &UiEventHandler, &UiEvent) -> Result<EventResponse, E>,
) -> Result<EventDispatchReport, E>
pub fn dispatch<E>( &self, target: &ComponentInstancePath, event: &UiEvent, invoke: impl FnMut(&ComponentInstancePath, &UiEventHandler, &UiEvent) -> Result<EventResponse, E>, ) -> Result<EventDispatchReport, E>
Bubble a normalized event from its target toward the root.
§Errors
Propagates errors returned by the callback invoker and stops dispatch.
Trait Implementations§
Source§impl Clone for EventRouter
impl Clone for EventRouter
Source§impl Debug for EventRouter
impl Debug for EventRouter
Auto Trait Implementations§
impl !RefUnwindSafe for EventRouter
impl !Send for EventRouter
impl !Sync for EventRouter
impl !UnwindSafe for EventRouter
impl Freeze for EventRouter
impl Unpin for EventRouter
impl UnsafeUnpin for EventRouter
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