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DiffViewerPrimitiveHandler

Struct DiffViewerPrimitiveHandler 

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pub struct DiffViewerPrimitiveHandler { /* private fields */ }

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impl DiffViewerPrimitiveHandler

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pub fn new( syntaxes: SyntaxRegistry, document_runtime: DocumentRuntimeConfig, ) -> Self

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impl Default for DiffViewerPrimitiveHandler

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PrimitiveHandler for DiffViewerPrimitiveHandler

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fn render( &mut self, instance: &PrimitiveInstance, events: &PrimitiveContext, theme: &PrimitiveTheme, window: &mut Window, cx: &mut App, ) -> Result<AnyElement, String>

Render the primitive into a native GPUI element. Read more
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fn unmount(&mut self, instance: &PrimitiveInstanceId)

Called when a previously mounted keyed primitive is no longer reachable.
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fn effect_cost(&self, _instance: &PrimitiveInstance) -> usize

Return deterministic work units for this validated effect instance. Non-effect primitives ignore this value.
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fn accessibility( &self, _instance: &PrimitiveInstanceId, _cx: &App, ) -> Option<PrimitiveAccessibilityProjection>

Contribute a bounded semantic summary for the retained primitive node. Native internals remain private; accessibility and automation receive only durable, already-presented values.
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fn accessibility_actions( &self, _instance: &PrimitiveInstanceId, ) -> Vec<AccessibleAction>

Actions that the native primitive can perform for assistive technology. Read more
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fn uses_primary_focus(&self) -> bool

Whether this primitive owns one primary native focus target. Read more
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fn perform_accessibility_action( &mut self, _instance: &PrimitiveInstanceId, _action: AccessibleAction, _data: Option<&ActionData>, _window: &mut Window, _cx: &mut App, ) -> Result<(), String>

Perform one previously advertised accessibility action. Read more
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fn perform_key( &mut self, _instance: &PrimitiveInstanceId, _key: &str, ) -> Result<Option<PrimitiveSemanticProposal>, String>

Perform a native key semantic for automation using the same policy as the real focused control. Read more
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fn mount(&mut self, _instance: &PrimitiveInstance) -> Result<(), String>

Called once before the first render of a keyed lifecycle primitive. Read more
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fn update( &mut self, _previous: &PrimitiveInstance, _next: &PrimitiveInstance, ) -> Result<(), String>

Apply a validated prop/style/event snapshot to an existing keyed instance. Read more
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fn suspend(&mut self, _instance: &PrimitiveInstanceId, _cx: &mut App)

Prepare one retained native instance to cross into suspended state. Implementations must be idempotent because a failed peer is compensated and the whole operation may be retried.
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fn resume(&mut self, _instance: &PrimitiveInstanceId, _cx: &mut App)

Prepare one suspended native instance to become active. The public view is not marked active until every primitive and the script transaction succeed.
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fn commit_resume(&mut self, _instance: &PrimitiveInstanceId, _cx: &mut App)

Commit a successfully prepared resume after the script transaction has also succeeded. Activity time and event delivery may begin here.

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