pub struct InspectorNode {
pub path: String,
pub kind: String,
pub key: Option<String>,
pub source: Option<SourceLocation>,
pub props: BTreeMap<String, String>,
pub attributes: BTreeMap<String, String>,
pub handlers: Vec<String>,
pub motions: Vec<String>,
pub style: StyleProperties,
pub children: Vec<InspectorNode>,
}Fields§
§path: String§kind: String§key: Option<String>§source: Option<SourceLocation>§props: BTreeMap<String, String>§attributes: BTreeMap<String, String>§handlers: Vec<String>§motions: Vec<String>§style: StyleProperties§children: Vec<InspectorNode>Trait Implementations§
Source§impl Clone for InspectorNode
impl Clone for InspectorNode
Source§impl Debug for InspectorNode
impl Debug for InspectorNode
Source§impl PartialEq for InspectorNode
impl PartialEq for InspectorNode
impl StructuralPartialEq for InspectorNode
Auto Trait Implementations§
impl Freeze for InspectorNode
impl RefUnwindSafe for InspectorNode
impl Send for InspectorNode
impl Sync for InspectorNode
impl Unpin for InspectorNode
impl UnsafeUnpin for InspectorNode
impl UnwindSafe for InspectorNode
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