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BackGestureEvent

Struct BackGestureEvent 

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pub struct BackGestureEvent {
    pub phase: BackGesturePhase,
    pub start_position: Point<Pixels>,
    pub progress: f32,
}
Expand description

A back-navigation gesture, such as the iOS swipe from the leading screen edge.

Elements receive it through InteractiveElement::on_back_gesture. The innermost element under Self::start_position claims the whole gesture when it starts; the platform cancels the gesture if no element does. Every phase is delivered at the start position, so the claiming element should stay in place while it animates its contents.

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§phase: BackGesturePhase

The phase of the gesture.

§start_position: Point<Pixels>

Where the gesture started.

§progress: f32

How far the gesture has travelled toward going back, from 0 to 1.

Trait Implementations§

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impl Clone for BackGestureEvent

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BackGestureEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for BackGestureEvent

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl GestureEvent for BackGestureEvent

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impl InputEvent for BackGestureEvent

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fn to_platform_input(self) -> PlatformInput

Convert this event into the platform input enum.
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impl MouseEvent for BackGestureEvent

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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