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RouterState

Struct RouterState 

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pub struct RouterState { /* private fields */ }
Expand description

Router state

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impl RouterState

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pub fn new() -> Self

Create a new router state

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pub fn add_route(&mut self, route: Route)

Register a route

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pub fn current_path(&self) -> &str

Get current path

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pub fn routes(&self) -> &[Arc<Route>]

Get all registered routes

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pub fn current_match(&mut self) -> Option<RouteMatch>

Get current route match (with caching)

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pub fn current_match_immutable(&self) -> Option<RouteMatch>

Get current route match without caching (immutable)

Use this when you need to access the current route from a non-mutable context, such as in a GPUI Render implementation.

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pub fn current_route(&self) -> Option<&Arc<Route>>

Get the matched Route for current path

Returns the Route object that matched, not just the RouteMatch. This is needed for rendering and accessing the route’s builder.

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pub fn push(&mut self, path: String) -> RouteChangeEvent

Navigate to a new path

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pub fn replace(&mut self, path: String) -> RouteChangeEvent

Replace current path

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pub fn back(&mut self) -> Option<RouteChangeEvent>

Go back in history

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pub fn forward(&mut self) -> Option<RouteChangeEvent>

Go forward in history

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pub fn can_go_back(&self) -> bool

Check if can go back

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pub fn can_go_forward(&self) -> bool

Check if can go forward

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pub fn clear(&mut self)

Clear navigation history

Trait Implementations§

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impl Clone for RouterState

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fn clone(&self) -> RouterState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RouterState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for RouterState

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fn default() -> Self

Returns the “default value” for a type. Read more

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where T: 'static + ?Sized,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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