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NavigationAction

Enum NavigationAction 

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#[non_exhaustive]
pub enum NavigationAction { Continue, Deny { reason: String, }, Redirect { to: String, reason: Option<String>, }, }
Expand description

Result of a navigation check (guard, lifecycle, or middleware).

Used by guards to allow/deny navigation, by lifecycle hooks to continue/abort, and as a general “what should the router do?” answer.

§Example

use gpui_navigator::NavigationAction;

let action = NavigationAction::deny("Not authorized");
assert!(action.is_deny());

let action = NavigationAction::redirect("/login");
assert_eq!(action.redirect_path(), Some("/login"));

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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Continue

Allow navigation to proceed.

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Deny

Deny navigation with a reason.

Fields

§reason: String

Human-readable reason for denying navigation.

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Redirect

Redirect to a different path.

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§to: String

Path to redirect to.

§reason: Option<String>

Optional human-readable reason for redirecting.

Implementations§

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impl NavigationAction

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pub const fn allow() -> Self

Create a result that allows navigation to proceed (alias for Continue).

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pub fn deny(reason: impl Into<String>) -> Self

Create a result that blocks navigation with a human-readable reason.

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pub fn redirect(to: impl Into<String>) -> Self

Create a result that redirects navigation to a different path.

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pub fn redirect_with_reason( to: impl Into<String>, reason: impl Into<String>, ) -> Self

Create a redirect result with a human-readable reason.

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pub const fn is_continue(&self) -> bool

Check if this action allows navigation to continue.

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pub const fn is_deny(&self) -> bool

Check if this action denies navigation.

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pub const fn is_redirect(&self) -> bool

Check if this action redirects navigation.

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pub fn redirect_path(&self) -> Option<&str>

Get the redirect path, if this is a redirect action.

Trait Implementations§

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impl Clone for NavigationAction

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fn clone(&self) -> NavigationAction

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for NavigationAction

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for NavigationAction

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fn eq(&self, other: &NavigationAction) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for NavigationAction

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