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MotionState

Struct MotionState 

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pub struct MotionState { /* private fields */ }
Expand description

View-owned motion state using GPUI Kit’s monotonic executor clock.

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impl MotionState

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pub fn frame(&mut self, motion: Motion, window: &mut Window, cx: &App) -> Frame

Samples during render and requests another frame only while moving. The Kit application supplies the operating-system reduced-motion policy.

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pub fn sample( &mut self, motion: Motion, now: Duration, reduced_motion: bool, ) -> Frame

Samples an explicit monotonic epoch for simulations and deterministic tests. Do not mix explicit sampling and frame clocks on the same state.

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impl Debug for MotionState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for MotionState

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fn default() -> Self

Returns the “default value” for a type. Read more

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