pub struct MenuItem {
pub label: SharedString,
pub icon: Option<IconName>,
pub shortcut: Option<SharedString>,
pub action: Option<Rc<dyn Action>>,
pub disabled: bool,
pub checked: Option<bool>,
pub separator_before: bool,
pub children: Vec<(usize, MenuItem)>,
}Fields§
§label: SharedString§icon: Option<IconName>§shortcut: Option<SharedString>§action: Option<Rc<dyn Action>>Shows the keymap’s binding for this action, taking precedence over shortcut.
disabled: bool§checked: Option<bool>§separator_before: bool§children: Vec<(usize, MenuItem)>Child rows, each paired with the index reported to on_select.
Implementations§
Source§impl MenuItem
impl MenuItem
pub fn new(label: impl Into<SharedString>) -> Self
Open a second panel beside this row instead of selecting it.
Each child carries the index on_select receives, so a submenu choice
is reported like any other item and the parent needs no index of its own.
Sourcepub fn checked(self, checked: bool) -> Self
pub fn checked(self, checked: bool) -> Self
Display an exclusive choice with its check on the trailing edge.
pub fn separator_before(self) -> Self
pub fn icon(self, icon: IconName) -> Self
pub fn shortcut(self, shortcut: impl Into<SharedString>) -> Self
Sourcepub fn action(self, action: impl Action) -> Self
pub fn action(self, action: impl Action) -> Self
Show the shortcut bound to action in the keymap, so the label always
matches the platform and any user rebinding. Display only: selection is
still reported through on_select.
pub fn disabled(self, disabled: bool) -> Self
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for MenuItem
impl !Send for MenuItem
impl !Sync for MenuItem
impl !UnwindSafe for MenuItem
impl Freeze for MenuItem
impl Unpin for MenuItem
impl UnsafeUnpin for MenuItem
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