pub struct FpsMonitor { /* private fields */ }Implementations§
Source§impl FpsMonitor
impl FpsMonitor
pub fn new(window: &Window, _cx: &mut Context<'_, Self>) -> Self
Sourcepub fn capacity(self, capacity: usize) -> Self
pub fn capacity(self, capacity: usize) -> Self
How many frames the chart keeps. Defaults to 120.
Sourcepub fn frame_budget(self, budget: Duration) -> Self
pub fn frame_budget(self, budget: Duration) -> Self
The per-frame budget used for the chart’s baseline and bar colors.
Defaults to one 60Hz frame; set it to 1/144s on a high refresh rate
display.
Sourcepub fn continuous(self, continuous: bool) -> Self
pub fn continuous(self, continuous: bool) -> Self
Whether to request a frame on every render, keeping the window drawing
back to back. Defaults to true.
This is what makes the readout behave like an in-game FPS counter, and it has the same caveat: the window never idles, so the number is the frame rate the application can sustain, not the rate it happens to be drawing at. Turn it off to measure the real workload — the HUD then only updates when the window redraws for its own reasons, and reads zero while the window is idle.
Sourcepub fn show_resources(self, show_resources: bool) -> Self
pub fn show_resources(self, show_resources: bool) -> Self
Whether to sample and show CPU, memory and GPU usage. Defaults to
true, and is always off on the web.
The GPU reading is left out on its own where the platform publishes no counter for it, so turning this on does not guarantee three readings.
Sourcepub fn resource_interval(self, interval: Duration) -> Self
pub fn resource_interval(self, interval: Duration) -> Self
How often CPU, memory and GPU are resampled. Defaults to 500ms, and is clamped up to the shortest interval that yields a meaningful CPU delta.
Trait Implementations§
Source§impl Render for FpsMonitor
impl Render for FpsMonitor
Auto Trait Implementations§
impl !RefUnwindSafe for FpsMonitor
impl !UnwindSafe for FpsMonitor
impl Freeze for FpsMonitor
impl Send for FpsMonitor
impl Sync for FpsMonitor
impl Unpin for FpsMonitor
impl UnsafeUnpin for FpsMonitor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Instrument for T
impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
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fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more