PopupMenu

Struct PopupMenu 

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pub struct PopupMenu { /* private fields */ }

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impl PopupMenu

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pub fn build( window: &mut Window, cx: &mut App, f: impl FnOnce(Self, &mut Window, &mut Context<'_, PopupMenu>) -> Self, ) -> Entity<Self>

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pub fn min_w(self, width: impl Into<Pixels>) -> Self

Set min width of the popup menu, default is 120px

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pub fn max_w(self, width: impl Into<Pixels>) -> Self

Set max width of the popup menu, default is 500px

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pub fn max_h(self, height: impl Into<Pixels>) -> Self

Set max height of the popup menu, default is half of the window height

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pub fn scrollable(self) -> Self

Set the menu to be scrollable to show vertical scrollbar.

NOTE: If this is true, the sub-menus will cannot be support.

Set the menu to show external link icon, default is true.

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pub fn menu( self, label: impl Into<SharedString>, action: Box<dyn Action>, ) -> Self

Add Menu Item

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pub fn menu_with_enable( self, label: impl Into<SharedString>, action: Box<dyn Action>, enable: bool, ) -> Self

Add Menu Item with enable state

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pub fn menu_with_disabled( self, label: impl Into<SharedString>, action: Box<dyn Action>, disabled: bool, ) -> Self

Add Menu Item with disabled state

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pub fn label(self, label: impl Into<SharedString>) -> Self

Add label

Add Menu to open link

Add Menu to open link with disabled state

Add Menu to open link

Add Menu to open link with icon and disabled state

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pub fn menu_with_icon( self, label: impl Into<SharedString>, icon: impl Into<Icon>, action: Box<dyn Action>, ) -> Self

Add Menu Item with Icon.

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pub fn menu_with_icon_and_disabled( self, label: impl Into<SharedString>, icon: impl Into<Icon>, action: Box<dyn Action>, disabled: bool, ) -> Self

Add Menu Item with Icon and disabled state

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pub fn menu_with_check( self, label: impl Into<SharedString>, checked: bool, action: Box<dyn Action>, ) -> Self

Add Menu Item with check icon

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pub fn menu_with_check_and_disabled( self, label: impl Into<SharedString>, checked: bool, action: Box<dyn Action>, disabled: bool, ) -> Self

Add Menu Item with check icon and disabled state

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pub fn menu_element<F, E>(self, action: Box<dyn Action>, builder: F) -> Self
where F: Fn(&mut Window, &mut App) -> E + 'static, E: IntoElement,

Add Menu Item with custom element render.

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pub fn menu_element_with_disabled<F, E>( self, action: Box<dyn Action>, disabled: bool, builder: F, ) -> Self
where F: Fn(&mut Window, &mut App) -> E + 'static, E: IntoElement,

Add Menu Item with custom element render with disabled state.

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pub fn menu_element_with_icon<F, E>( self, icon: impl Into<Icon>, action: Box<dyn Action>, builder: F, ) -> Self
where F: Fn(&mut Window, &mut App) -> E + 'static, E: IntoElement,

Add Menu Item with custom element render with icon.

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pub fn menu_element_with_icon_and_disabled<F, E>( self, icon: impl Into<Icon>, action: Box<dyn Action>, disabled: bool, builder: F, ) -> Self
where F: Fn(&mut Window, &mut App) -> E + 'static, E: IntoElement,

Add Menu Item with custom element render with icon and disabled state

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pub fn menu_element_with_check<F, E>( self, checked: bool, action: Box<dyn Action>, builder: F, ) -> Self
where F: Fn(&mut Window, &mut App) -> E + 'static, E: IntoElement,

Add Menu Item with custom element render with check state

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pub fn menu_element_with_check_and_disabled<F, E>( self, checked: bool, action: Box<dyn Action>, disabled: bool, builder: F, ) -> Self
where F: Fn(&mut Window, &mut App) -> E + 'static, E: IntoElement,

Add Menu Item with custom element render with check state and disabled state

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pub fn separator(self) -> Self

Add a separator Menu Item

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pub fn submenu( self, label: impl Into<SharedString>, window: &mut Window, cx: &mut Context<'_, Self>, f: impl Fn(PopupMenu, &mut Window, &mut Context<'_, PopupMenu>) -> PopupMenu + 'static, ) -> Self

Add a Submenu

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pub fn submenu_with_disabled( self, label: impl Into<SharedString>, disabled: bool, window: &mut Window, cx: &mut Context<'_, Self>, f: impl Fn(PopupMenu, &mut Window, &mut Context<'_, PopupMenu>) -> PopupMenu + 'static, ) -> Self

Add a Submenu item with disabled state

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pub fn submenu_with_icon( self, icon: Option<Icon>, label: impl Into<SharedString>, window: &mut Window, cx: &mut Context<'_, Self>, f: impl Fn(PopupMenu, &mut Window, &mut Context<'_, PopupMenu>) -> PopupMenu + 'static, ) -> Self

Add a Submenu item with icon

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pub fn submenu_with_icon_with_disabled( self, icon: Option<Icon>, label: impl Into<SharedString>, disabled: bool, window: &mut Window, cx: &mut Context<'_, Self>, f: impl Fn(PopupMenu, &mut Window, &mut Context<'_, PopupMenu>) -> PopupMenu + 'static, ) -> Self

Add a Submenu item with icon and disabled state

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pub fn is_empty(&self) -> bool

Trait Implementations§

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impl FluentBuilder for PopupMenu

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fn map<U>(self, f: impl FnOnce(Self) -> U) -> U
where Self: Sized,

Imperatively modify self with the given closure.
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fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Self
where Self: Sized,

Conditionally modify self with the given closure.
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fn when_else( self, condition: bool, then: impl FnOnce(Self) -> Self, else_fn: impl FnOnce(Self) -> Self, ) -> Self
where Self: Sized,

Conditionally modify self with the given closure.
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fn when_some<T>( self, option: Option<T>, then: impl FnOnce(Self, T) -> Self, ) -> Self
where Self: Sized,

Conditionally unwrap and modify self with the given closure, if the given option is Some.
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fn when_none<T>( self, option: &Option<T>, then: impl FnOnce(Self) -> Self, ) -> Self
where Self: Sized,

Conditionally unwrap and modify self with the given closure, if the given option is None.
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impl Focusable for PopupMenu

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fn focus_handle(&self, _: &App) -> FocusHandle

Returns the focus handle associated with this view.
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impl Render for PopupMenu

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fn render( &mut self, window: &mut Window, cx: &mut Context<'_, Self>, ) -> impl IntoElement

Render this view into an element tree.
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impl EventEmitter<DismissEvent> for PopupMenu

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