DockItem

Enum DockItem 

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pub enum DockItem {
    Split {
        axis: Axis,
        items: Vec<DockItem>,
        sizes: Vec<Option<Pixels>>,
        view: Entity<StackPanel>,
    },
    Tabs {
        items: Vec<Arc<dyn PanelView>>,
        active_ix: usize,
        view: Entity<TabPanel>,
    },
    Panel {
        view: Arc<dyn PanelView>,
    },
    Tiles {
        items: Vec<TileItem>,
        view: Entity<Tiles>,
    },
}
Expand description

DockItem is a tree structure that represents the layout of the dock.

Variants§

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Split

Split layout

Fields

§axis: Axis
§items: Vec<DockItem>
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Tabs

Tab layout

Fields

§items: Vec<Arc<dyn PanelView>>
§active_ix: usize
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Panel

Panel layout

Fields

§view: Arc<dyn PanelView>
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Tiles

Tiles layout

Fields

§items: Vec<TileItem>

Implementations§

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impl DockItem

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pub fn split( axis: Axis, items: Vec<DockItem>, dock_area: &WeakEntity<DockArea>, window: &mut Window, cx: &mut App, ) -> Self

Create DockItem with split layout, each item of panel have equal size.

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pub fn split_with_sizes( axis: Axis, items: Vec<DockItem>, sizes: Vec<Option<Pixels>>, dock_area: &WeakEntity<DockArea>, window: &mut Window, cx: &mut App, ) -> Self

Create DockItem with split layout, each item of panel have specified size.

Please note that the items and sizes must have the same length. Set None in sizes to make the index of panel have auto size.

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pub fn panel(panel: Arc<dyn PanelView>) -> Self

Create DockItem with panel layout

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pub fn tiles( items: Vec<DockItem>, metas: Vec<impl Into<TileMeta> + Copy>, dock_area: &WeakEntity<DockArea>, window: &mut Window, cx: &mut App, ) -> Self

Create DockItem with tiles layout

This items and metas should have the same length.

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pub fn tabs( items: Vec<Arc<dyn PanelView>>, active_ix: Option<usize>, dock_area: &WeakEntity<DockArea>, window: &mut Window, cx: &mut App, ) -> Self

Create DockItem with tabs layout, items are displayed as tabs.

The active_ix is the index of the active tab, if None the first tab is active.

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pub fn tab<P: Panel>( item: Entity<P>, dock_area: &WeakEntity<DockArea>, window: &mut Window, cx: &mut App, ) -> Self

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pub fn view(&self) -> Arc<dyn PanelView>

Returns the views of the dock item.

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pub fn find_panel( &self, panel: Arc<dyn PanelView>, ) -> Option<Arc<dyn PanelView>>

Find existing panel in the dock item.

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pub fn add_panel( &mut self, panel: Arc<dyn PanelView>, dock_area: &WeakEntity<DockArea>, bounds: Option<Bounds<Pixels>>, window: &mut Window, cx: &mut App, )

Add a panel to the dock item.

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pub fn remove_panel( &self, panel: Arc<dyn PanelView>, window: &mut Window, cx: &mut App, )

Remove a panel from the dock item.

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pub fn set_collapsed(&self, collapsed: bool, window: &mut Window, cx: &mut App)

Trait Implementations§

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impl Clone for DockItem

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fn clone(&self) -> DockItem

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DockItem

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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