pub struct SyntaxHighlighter;Implementations§
Source§impl SyntaxHighlighter
impl SyntaxHighlighter
pub fn new(_language: impl AsRef<str>) -> Self
pub fn highlight(&self, _text: &Rope) -> Vec<(Range<usize>, HighlightStyle)>
pub fn styles( &self, range: &Range<usize>, _theme: &HighlightTheme, ) -> Vec<(Range<usize>, HighlightStyle)>
pub fn update( &mut self, _edit: Option<InputEdit>, _text: &Rope, _timeout: Option<Duration>, ) -> bool
pub fn edit_tree(&mut self, _edit: Option<InputEdit>, _text: &Rope)
pub fn language(&self) -> &SharedString
pub fn text(&self) -> &Rope
pub fn tree(&self) -> Option<&Tree>
Auto Trait Implementations§
impl Freeze for SyntaxHighlighter
impl RefUnwindSafe for SyntaxHighlighter
impl Send for SyntaxHighlighter
impl Sync for SyntaxHighlighter
impl Unpin for SyntaxHighlighter
impl UnsafeUnpin for SyntaxHighlighter
impl UnwindSafe for SyntaxHighlighter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more