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TabGroupContext

Struct TabGroupContext 

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pub struct TabGroupContext { /* private fields */ }
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Everything gpui_base::dock exports, so a consumer never has to depend on the foundation crate directly to write a skin or read a container’s state. Kept in step with base’s own list by every_base_dock_export_is_reachable_from_here.

Two names are handled elsewhere and one is deliberately absent: base’s Panel and PanelView arrive as BasePanel and BasePanelView because this module’s Panel/PanelView are the presentation halves that extend them, and base’s Dock — a plain state struct holding one dock’s open, collapsible, size and resizing flags — is not re-exported at all, because the name meant a panel container in every released version of this crate and handing it back with a different meaning is worse than dropping it. A skin reads a dock through DockContext. What a skin needs to draw a tab group, and the callbacks it invokes rather than reimplementing behavior.

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impl TabGroupContext

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pub fn node(&self) -> NodeId

The Tabs node this group mirrors, for a skin that needs to name the group in a drag payload or a drop target.

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pub fn panels(&self) -> &[Arc<dyn PanelView>]

Every panel in the group, in tab order — visible or not. A skin filters with PanelView::visible when it draws.

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pub fn active_ix(&self) -> usize

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pub fn active_panel(&self) -> Option<&Arc<dyn PanelView>>

The panel on screen, which is the displayed tab unless that panel has gone invisible.

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pub fn drop_indicator(&self) -> Option<DropIndicator>

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pub fn is_zoomed(&self) -> bool

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pub fn is_collapsed(&self) -> bool

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pub fn is_closable(&self) -> bool

Whether closing the displayed panel is allowed at all, so a skin knows whether to offer a Close control.

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pub fn is_locked(&self) -> bool

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pub fn is_draggable(&self) -> bool

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pub fn is_droppable(&self) -> bool

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pub fn select_tab(&self, ix: usize, window: &mut Window, cx: &mut App)

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pub fn close(&self, panel: PanelId, window: &mut Window, cx: &mut App)

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pub fn toggle_zoom(&self, window: &mut Window, cx: &mut App)

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pub fn drag_panel(&self, ix: usize, cx: &App) -> Option<DragPanel>

The drag payload for the tab at ix, for a skin wiring on_drag onto its tabs. None when ix names no panel.

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pub fn drop_panel( &self, drag: DragPanel, ix: Option<usize>, activate: bool, window: &mut Window, cx: &mut App, )

A panel dropped on the tab bar. ix names the slot it lands in, or None to append; activate decides whether it becomes displayed.

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pub fn drop_item( &self, item: AnyDrag, placement: Option<Placement>, window: &mut Window, cx: &mut App, )

A host-owned drag dropped on the tab bar. placement is None to merge into this group rather than split beside it.

Trait Implementations§

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impl Clone for TabGroupContext

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fn clone(&self) -> TabGroupContext

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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