pub enum PaneRef<'a> {
Split {
axis: Axis,
children: &'a [PaneNode],
sizes: &'a [Option<Pixels>],
},
Tabs {
panels: &'a [PanelId],
active_ix: usize,
},
Tiles {
panels: &'a [TilePanel],
},
}Expand description
Everything gpui_base::dock exports, so a consumer never has to depend
on the foundation crate directly to write a skin or read a container’s
state. Kept in step with base’s own list by
every_base_dock_export_is_reachable_from_here.
Two names are handled elsewhere and one is deliberately absent:
base’s Panel and PanelView arrive as BasePanel and BasePanelView
because this module’s Panel/PanelView are the presentation halves that
extend them, and base’s Dock — a plain state struct holding one dock’s
open, collapsible, size and resizing flags — is not re-exported at all,
because the name meant a panel container in every released version of this
crate and handing it back with a different meaning is worse than dropping
it. A skin reads a dock through DockContext.
Borrowed read-only projection of a node.
Variants§
Auto Trait Implementations§
impl<'a> Freeze for PaneRef<'a>
impl<'a> RefUnwindSafe for PaneRef<'a>
impl<'a> Send for PaneRef<'a>
impl<'a> Sync for PaneRef<'a>
impl<'a> Unpin for PaneRef<'a>
impl<'a> UnsafeUnpin for PaneRef<'a>
impl<'a> UnwindSafe for PaneRef<'a>
Blanket Implementations§
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
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impl<T> Instrument for T
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fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more