pub struct ResizablePanel { /* private fields */ }
Implementations§
Source§impl ResizablePanel
impl ResizablePanel
pub fn child(self, child: impl IntoElement) -> Self
pub fn visible(self, visible: bool) -> Self
Sourcepub fn size_range(self, range: impl Into<Range<Pixels>>) -> Self
pub fn size_range(self, range: impl Into<Range<Pixels>>) -> Self
Set the size range to limit panel resize.
Default is [PANEL_MIN_SIZE
] to Pixels::MAX
.
Trait Implementations§
Source§impl<T> From<T> for ResizablePanelwhere
T: Into<AnyElement>,
impl<T> From<T> for ResizablePanelwhere
T: Into<AnyElement>,
Source§impl IntoElement for ResizablePanel
impl IntoElement for ResizablePanel
Source§type Element = Component<ResizablePanel>
type Element = Component<ResizablePanel>
The specific type of element into which the implementing type is converted.
Useful for converting other types into elements automatically, like Strings
Source§fn into_element(self) -> Self::Element
fn into_element(self) -> Self::Element
Convert self into a type that implements
Element
.Source§fn into_any_element(self) -> AnyElement
fn into_any_element(self) -> AnyElement
Convert self into a dynamically-typed
AnyElement
.Source§impl RenderOnce for ResizablePanel
impl RenderOnce for ResizablePanel
Source§fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement
Render this component into an element tree. Note that this method
takes ownership of self, as compared to
Render::render()
method
which takes a mutable reference.Auto Trait Implementations§
impl Freeze for ResizablePanel
impl !RefUnwindSafe for ResizablePanel
impl !Send for ResizablePanel
impl !Sync for ResizablePanel
impl Unpin for ResizablePanel
impl !UnwindSafe for ResizablePanel
Blanket Implementations§
Source§impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
Source§fn with_animation(
self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
fn with_animation(
self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
Render this component or element with an animation
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
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. Rc<Any>
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where ConcreteType
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.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
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generate &Any
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’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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) to &Any
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’s.Source§impl<T> FluentBuilder for Twhere
T: IntoElement,
impl<T> FluentBuilder for Twhere
T: IntoElement,
Source§fn map<U>(self, f: impl FnOnce(Self) -> U) -> Uwhere
Self: Sized,
fn map<U>(self, f: impl FnOnce(Self) -> U) -> Uwhere
Self: Sized,
Imperatively modify self with the given closure.
Source§fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Selfwhere
Self: Sized,
fn when(self, condition: bool, then: impl FnOnce(Self) -> Self) -> Selfwhere
Self: Sized,
Conditionally modify self with the given closure.
Source§fn when_else(
self,
condition: bool,
then: impl FnOnce(Self) -> Self,
else_fn: impl FnOnce(Self) -> Self,
) -> Selfwhere
Self: Sized,
fn when_else(
self,
condition: bool,
then: impl FnOnce(Self) -> Self,
else_fn: impl FnOnce(Self) -> Self,
) -> Selfwhere
Self: Sized,
Conditionally modify self with the given closure.
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
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Converts self
into a Right
variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
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