DockArea

Struct DockArea 

Source
pub struct DockArea { /* private fields */ }
Expand description

The main area of the dock.

Implementations§

Source§

impl DockArea

Source

pub fn new( id: impl Into<SharedString>, version: Option<usize>, window: &mut Window, cx: &mut Context<'_, Self>, ) -> Self

Source

pub fn bounds(&self) -> Bounds<Pixels>

Return the bounds of the dock area.

Source

pub fn items(&self) -> &DockItem

Return the items of the dock area.

Source

pub fn panel_style(self, style: PanelStyle) -> Self

Set the panel style of the dock area.

Source

pub fn set_version( &mut self, version: usize, _: &mut Window, cx: &mut Context<'_, Self>, )

Set version of the dock area.

Source

pub fn set_root( &mut self, item: DockItem, window: &mut Window, cx: &mut Context<'_, Self>, )

👎Deprecated: Use set_center instead
Source

pub fn set_center( &mut self, item: DockItem, window: &mut Window, cx: &mut Context<'_, Self>, )

The the DockItem as the center of the dock area.

This is used to render at the Center of the DockArea.

Source

pub fn set_left_dock( &mut self, panel: DockItem, size: Option<Pixels>, open: bool, window: &mut Window, cx: &mut Context<'_, Self>, )

Source

pub fn set_bottom_dock( &mut self, panel: DockItem, size: Option<Pixels>, open: bool, window: &mut Window, cx: &mut Context<'_, Self>, )

Source

pub fn set_right_dock( &mut self, panel: DockItem, size: Option<Pixels>, open: bool, window: &mut Window, cx: &mut Context<'_, Self>, )

Source

pub fn set_locked(&mut self, locked: bool, _window: &mut Window, _cx: &mut App)

Set locked state of the dock area, if locked, the dock area cannot be split or move, but allows to resize panels.

Source

pub fn is_locked(&self) -> bool

Determine if the dock area is locked.

Source

pub fn has_dock(&self, placement: DockPlacement) -> bool

Determine if the dock area has a dock at the given placement.

Source

pub fn is_dock_open(&self, placement: DockPlacement, cx: &App) -> bool

Determine if the dock at the given placement is open.

Source

pub fn set_dock_collapsible( &mut self, collapsible_edges: Edges<bool>, window: &mut Window, cx: &mut Context<'_, Self>, )

Set the dock at the given placement to be open or closed.

Only the left, bottom, right dock can be toggled.

Source

pub fn is_dock_collapsible(&self, placement: DockPlacement, cx: &App) -> bool

Determine if the dock at the given placement is collapsible.

Source

pub fn toggle_dock( &self, placement: DockPlacement, window: &mut Window, cx: &mut Context<'_, Self>, )

Toggle the dock at the given placement.

Source

pub fn set_toggle_button_visible( &mut self, visible: bool, _: &mut Context<'_, Self>, )

Set the visibility of the toggle button.

Source

pub fn add_panel( &mut self, panel: Arc<dyn PanelView>, placement: DockPlacement, bounds: Option<Bounds<Pixels>>, window: &mut Window, cx: &mut Context<'_, Self>, )

Add a panel item to the dock area at the given placement.

Source

pub fn remove_panel( &mut self, panel: Arc<dyn PanelView>, placement: DockPlacement, window: &mut Window, cx: &mut Context<'_, Self>, )

Remove panel from the DockArea at the given placement.

Source

pub fn remove_panel_from_all_docks( &mut self, panel: Arc<dyn PanelView>, window: &mut Window, cx: &mut Context<'_, Self>, )

Remove a panel from all docks.

Source

pub fn load( &mut self, state: DockAreaState, window: &mut Window, cx: &mut Context<'_, Self>, ) -> Result<()>

Load the state of the DockArea from the DockAreaState.

See also [DockeArea::dump].

Source

pub fn dump(&self, cx: &App) -> DockAreaState

Dump the dock panels layout to PanelState.

See also DockArea::load.

Source

pub fn id(&self) -> SharedString

Returns the ID of the dock area.

Source

pub fn set_zoomed_in<P: Panel>( &mut self, panel: Entity<P>, _: &mut Window, cx: &mut Context<'_, Self>, )

Source

pub fn set_zoomed_out(&mut self, _: &mut Window, cx: &mut Context<'_, Self>)

Source

pub fn update_toggle_button_tab_panels( &mut self, _: &mut Window, cx: &mut Context<'_, Self>, )

Trait Implementations§

Source§

impl Render for DockArea

Source§

fn render( &mut self, window: &mut Window, cx: &mut Context<'_, Self>, ) -> impl IntoElement

Render this view into an element tree.
Source§

impl EventEmitter<DockEvent> for DockArea

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,