pub trait TooltipExt: StatefulInteractiveElement + Sized {
// Required method
fn managed_tooltip_with(
self,
placement: Option<Placement>,
build: impl Fn(&mut App) -> AnyView + 'static,
window: &Window,
cx: &App,
) -> Self;
// Provided methods
fn managed_tooltip(
self,
text: impl Into<SharedString>,
window: &Window,
cx: &App,
) -> Self { ... }
fn managed_tooltip_at(
self,
placement: Placement,
text: impl Into<SharedString>,
window: &Window,
cx: &App,
) -> Self { ... }
}Expand description
Gives a stateful element a managed tooltip.
The tooltip shows through the window’s registered base overlay (see
TooltipHost) after the overlay’s delay, follows the trigger’s bounds,
hides on press, and is suppressed on iOS and Android by base. In a window
with no registered overlay the element gets GPUI’s native tooltip
instead, so the text is never lost. The window decides which, so the
methods take it.
The managed tooltip installs the element’s hover listener. An element
that sets on_hover itself uses TooltipTrigger directly instead, as
gpui-cn components do.
Required Methods§
Provided Methods§
Sourcefn managed_tooltip(
self,
text: impl Into<SharedString>,
window: &Window,
cx: &App,
) -> Self
fn managed_tooltip( self, text: impl Into<SharedString>, window: &Window, cx: &App, ) -> Self
A text tooltip.
Sourcefn managed_tooltip_at(
self,
placement: Placement,
text: impl Into<SharedString>,
window: &Window,
cx: &App,
) -> Self
fn managed_tooltip_at( self, placement: Placement, text: impl Into<SharedString>, window: &Window, cx: &App, ) -> Self
A text tooltip that prefers placement, falling back when it does
not fit.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".