pub struct MotionPass { /* private fields */ }Expand description
One directional pass of a Motion: a duration together with its easing curve.
A one-way motion needs one pass, which Motion::new creates for you. Use a MotionPass when
the reverse leg of an alternating motion needs its own duration or easing, via
Motion::with_reverse_pass. Local pass time advances from zero to one; the easing maps that
time to presentation progress and may overshoot or be non-monotonic.
§Examples
use gpui::{Motion, MotionPass, millis};
let motion = Motion::new(millis(500)).with_reverse_pass(MotionPass::new(millis(1000)));
assert_eq!(motion.forward_pass().duration(), millis(500));
assert_eq!(motion.reverse_pass().unwrap().duration(), millis(1000));Implementations§
Source§impl MotionPass
impl MotionPass
Sourcepub fn new(duration: Duration) -> Self
pub fn new(duration: Duration) -> Self
Creates a linear pass of duration. A zero duration is valid.
Sourcepub fn with_easing(self, easing: impl Fn(f32) -> f32 + 'static) -> Self
pub fn with_easing(self, easing: impl Fn(f32) -> f32 + 'static) -> Self
Returns this pass with easing as its curve.
Trait Implementations§
Source§impl Clone for MotionPass
impl Clone for MotionPass
Auto Trait Implementations§
impl !RefUnwindSafe for MotionPass
impl !Send for MotionPass
impl !Sync for MotionPass
impl !UnwindSafe for MotionPass
impl Freeze for MotionPass
impl Unpin for MotionPass
impl UnsafeUnpin for MotionPass
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