KeyDownEvent

Struct KeyDownEvent 

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pub struct KeyDownEvent {
    pub keystroke: Keystroke,
    pub is_held: bool,
    pub prefer_character_input: bool,
}
Expand description

The key down event equivalent for the platform.

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§keystroke: Keystroke

The keystroke that was generated.

§is_held: bool

Whether the key is currently held down.

§prefer_character_input: bool

Whether to prefer character input over keybindings for this keystroke. In some cases, like AltGr on Windows, modifiers are significant for character input.

Trait Implementations§

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impl Clone for KeyDownEvent

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fn clone(&self) -> KeyDownEvent

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for KeyDownEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl InputEvent for KeyDownEvent

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fn to_platform_input(self) -> PlatformInput

Convert this event into the platform input enum.
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impl PartialEq for KeyDownEvent

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fn eq(&self, other: &KeyDownEvent) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for KeyDownEvent

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impl KeyEvent for KeyDownEvent

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impl StructuralPartialEq for KeyDownEvent

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn equivalent(&self, key: &K) -> bool

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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