MenuItem

Enum MenuItem 

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pub enum MenuItem {
    Separator,
    Submenu(Menu),
    SystemMenu(OsMenu),
    Action {
        name: SharedString,
        action: Box<dyn Action>,
        os_action: Option<OsAction>,
        checked: bool,
    },
}
Expand description

The different kinds of items that can be in a menu

Variants§

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Separator

A separator between items

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Submenu(Menu)

A submenu

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SystemMenu(OsMenu)

A menu, managed by the system (for example, the Services menu on macOS)

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Action

An action that can be performed

Fields

§name: SharedString

The name of this menu item

§action: Box<dyn Action>

The action to perform when this menu item is selected

§os_action: Option<OsAction>

The OS Action that corresponds to this action, if any See OsAction for more information

§checked: bool

Whether this action is checked

Implementations§

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impl MenuItem

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pub fn separator() -> Self

Creates a new menu item that is a separator

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pub fn submenu(menu: Menu) -> Self

Creates a new menu item that is a submenu

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pub fn os_submenu( name: impl Into<SharedString>, menu_type: SystemMenuType, ) -> Self

Creates a new submenu that is populated by the OS

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pub fn action(name: impl Into<SharedString>, action: impl Action) -> Self

Creates a new menu item that invokes an action

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pub fn os_action( name: impl Into<SharedString>, action: impl Action, os_action: OsAction, ) -> Self

Creates a new menu item that invokes an action and has an OS action

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pub fn owned(self) -> OwnedMenuItem

Create an OwnedMenuItem from this MenuItem

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pub fn checked(self, checked: bool) -> Self

Set whether this menu item is checked

Only for MenuItem::Action, otherwise, will be ignored

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