IsEmpty

Trait IsEmpty 

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pub trait IsEmpty {
    // Required method
    fn is_empty(&self) -> bool;
}

Required Methods§

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fn is_empty(&self) -> bool

Returns true if applying this refinement would have no effect.

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impl IsEmpty for StrikethroughStyleRefinement

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impl IsEmpty for StyleRefinement

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impl IsEmpty for TextStyleRefinement

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impl IsEmpty for UnderlineStyleRefinement

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impl<T: Clone + Debug + Default + PartialEq> IsEmpty for BoundsRefinement<T>
where Option<Point<T>>: Clone, Option<Size<T>>: Clone,

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impl<T: Clone + Debug + Default + PartialEq> IsEmpty for CornersRefinement<T>
where Option<T>: Clone,

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impl<T: Clone + Debug + Default + PartialEq> IsEmpty for EdgesRefinement<T>
where Option<T>: Clone,

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impl<T: Clone + Debug + Default + PartialEq> IsEmpty for PointRefinement<T>
where Option<T>: Clone,

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impl<T: Clone + Debug + Default + PartialEq> IsEmpty for SizeRefinement<T>
where Option<T>: Clone,