pub struct Animation {
pub duration: Duration,
pub oneshot: bool,
pub easing: Rc<dyn Fn(f32) -> f32>,
}Expand description
An animation that can be applied to an element.
Fields§
§duration: DurationThe amount of time for which this animation should run
oneshot: boolWhether to repeat this animation when it finishes
easing: Rc<dyn Fn(f32) -> f32>A function that takes a delta between 0 and 1 and returns a new delta between 0 and 1 based on the given easing function.
Implementations§
Source§impl Animation
impl Animation
Sourcepub fn new(duration: Duration) -> Self
pub fn new(duration: Duration) -> Self
Create a new animation with the given duration. By default the animation will only run once and will use a linear easing function.
Sourcepub fn with_easing(self, easing: impl Fn(f32) -> f32 + 'static) -> Self
pub fn with_easing(self, easing: impl Fn(f32) -> f32 + 'static) -> Self
Set the easing function to use for this animation. The easing function will take a time delta between 0 and 1 and return a new delta between 0 and 1
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Animation
impl !RefUnwindSafe for Animation
impl !Send for Animation
impl !Sync for Animation
impl Unpin for Animation
impl !UnwindSafe for Animation
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impl<T> Instrument for T
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