pub struct TouchDragEvent {
pub phase: TouchPhase,
pub start_position: Point<Pixels>,
pub position: Point<Pixels>,
}Expand description
A touch drag that a listener can claim before the touch becomes a tap, long press or scroll.
GPUI offers a Started drag to listeners on Window::on_mouse_event when
the touch begins. If a listener calls Window::prevent_default during that
phase, the touch becomes a drag, and Moved, Ended and Cancelled follow.
If no listener claims it, the touch keeps its usual meaning as a tap or pan.
Fields§
§phase: TouchPhaseWhether the drag started, moved, ended or was cancelled.
start_position: Point<Pixels>Where the touch began, in window coordinates, in logical pixels.
position: Point<Pixels>The touch’s current position, in window coordinates, in logical pixels.
Trait Implementations§
Source§impl Clone for TouchDragEvent
impl Clone for TouchDragEvent
Source§impl Debug for TouchDragEvent
impl Debug for TouchDragEvent
impl GestureEvent for TouchDragEvent
Source§impl InputEvent for TouchDragEvent
impl InputEvent for TouchDragEvent
Source§fn to_platform_input(self) -> PlatformInput
fn to_platform_input(self) -> PlatformInput
Converts this event into the
PlatformInput variant that wraps it.impl MouseEvent for TouchDragEvent
Auto Trait Implementations§
impl Freeze for TouchDragEvent
impl RefUnwindSafe for TouchDragEvent
impl Send for TouchDragEvent
impl Sync for TouchDragEvent
impl Unpin for TouchDragEvent
impl UnsafeUnpin for TouchDragEvent
impl UnwindSafe for TouchDragEvent
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