pub struct TextRun {
pub len: usize,
pub font: Font,
pub color: Hsla,
pub background_color: Option<Hsla>,
pub underline: Option<UnderlineStyle>,
pub strikethrough: Option<StrikethroughStyle>,
pub letter_spacing: Option<Pixels>,
}Expand description
A stretch of text that shares one font and style.
Text layout takes a slice of runs whose len values add up to the length of
the text. Each run styles the bytes that follow the runs before it. Runs
control how text is shaped and painted, so changing a run’s color,
background_color, underline, or strikethrough does not reshape the text.
§Examples
let text = "Hello world";
let runs = [
TextRun {
len: 6,
font: font("Lilex"),
color: hsla(0., 0., 0., 1.),
..Default::default()
},
TextRun {
len: 5,
font: font("Lilex").bold(),
color: hsla(0., 0., 0., 1.),
..Default::default()
},
];
assert_eq!(runs.iter().map(|run| run.len).sum::<usize>(), text.len());Fields§
§len: usizeThe number of UTF-8 bytes this run covers.
font: FontThe font to use for this run.
color: HslaThe color of the glyphs.
background_color: Option<Hsla>The background color behind the glyphs, or None for no background.
underline: Option<UnderlineStyle>The underline drawn under the glyphs, or None for no underline.
strikethrough: Option<StrikethroughStyle>The strikethrough drawn through the glyphs, or None for none.
letter_spacing: Option<Pixels>The extra space added between glyphs, in logical pixels, or None for no extra space.
Trait Implementations§
impl Eq for TextRun
Source§impl From<&TextRun> for PaintStyle
impl From<&TextRun> for PaintStyle
impl StructuralPartialEq for TextRun
Auto Trait Implementations§
impl Freeze for TextRun
impl RefUnwindSafe for TextRun
impl Send for TextRun
impl Sync for TextRun
impl Unpin for TextRun
impl UnsafeUnpin for TextRun
impl UnwindSafe for TextRun
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