pub struct RenderImage {
pub id: ImageId,
/* private fields */
}Expand description
A decoded image: one or more frames of BGRA pixels, ready to draw.
Create one with RenderImage::new. Two images are equal when their ImageIds are equal.
Still images have one frame. Animated images have one frame per step of the animation.
Fields§
§id: ImageIdThe ID that identifies this image. See ImageId.
Implementations§
Source§impl RenderImage
impl RenderImage
Sourcepub fn new(data: impl Into<SmallVec<[Frame; 1]>>) -> Self
pub fn new(data: impl Into<SmallVec<[Frame; 1]>>) -> Self
Creates an image from decoded frames, with a new ImageId.
The frames are moved in, not copied. Pass a SmallVec<[Frame; 1]>, or anything that converts
into one, such as a Vec<Frame>.
§Examples
use image::{Frame, ImageBuffer, Rgba};
let pixels = ImageBuffer::from_pixel(2, 3, Rgba([255u8, 0, 0, 255]));
let image = RenderImage::new(vec![Frame::new(pixels)]);
assert_eq!(image.frame_count(), 1);
assert_eq!(image.as_bytes(0).map(|bytes| bytes.len()), Some(2 * 3 * 4));Sourcepub fn as_bytes(&self, frame_index: usize) -> Option<&[u8]>
pub fn as_bytes(&self, frame_index: usize) -> Option<&[u8]>
Returns the pixels of frame frame_index as BGRA bytes, four per pixel, with rows packed and
no padding.
Returns None if there is no such frame.
Sourcepub fn size(&self, frame_index: usize) -> Size<DevicePixels>
pub fn size(&self, frame_index: usize) -> Size<DevicePixels>
Returns the size of frame frame_index in device pixels. Returns zero for a missing frame.
Sourcepub fn delay(&self, frame_index: usize) -> Delay
pub fn delay(&self, frame_index: usize) -> Delay
Returns how long to show frame frame_index before the next one. Returns 100 ms for a
missing frame.
Sourcepub fn frame_count(&self) -> usize
pub fn frame_count(&self) -> usize
Returns the number of frames. A still image has one. A GIF or animated WebP has one per frame.
Trait Implementations§
Source§impl Debug for RenderImage
impl Debug for RenderImage
impl Eq for RenderImage
Auto Trait Implementations§
impl Freeze for RenderImage
impl RefUnwindSafe for RenderImage
impl Send for RenderImage
impl Sync for RenderImage
impl Unpin for RenderImage
impl UnsafeUnpin for RenderImage
impl UnwindSafe for RenderImage
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