pub struct MouseDownEvent {
pub button: MouseButton,
pub position: Point<Pixels>,
pub modifiers: Modifiers,
pub click_count: usize,
pub first_mouse: bool,
}Expand description
A mouse button press, sent to InteractiveElement::on_mouse_down listeners.
Use it to react as soon as the button goes down. Use MouseClickEvent
instead when you need the completed click.
Fields§
The button that was pressed.
position: Point<Pixels>The pointer position in window coordinates, in logical pixels.
modifiers: ModifiersThe modifier keys held when the button was pressed.
click_count: usizeThe number of presses in a row at this spot, starting at 1. A double click has a count of 2.
first_mouse: boolWhether this press activated an inactive window. Set on macOS and Wayland when the window accepts the press that brings it forward.
Implementations§
Source§impl MouseDownEvent
impl MouseDownEvent
Sourcepub fn is_focusing(&self) -> bool
pub fn is_focusing(&self) -> bool
Returns true if this press should focus the element.
Only left button presses focus. Right and middle presses leave focus where it is.
Trait Implementations§
Source§impl Clone for MouseDownEvent
impl Clone for MouseDownEvent
Source§impl Debug for MouseDownEvent
impl Debug for MouseDownEvent
Source§impl Default for MouseDownEvent
impl Default for MouseDownEvent
Source§impl InputEvent for MouseDownEvent
impl InputEvent for MouseDownEvent
Source§fn to_platform_input(self) -> PlatformInput
fn to_platform_input(self) -> PlatformInput
PlatformInput variant that wraps it.impl MouseEvent for MouseDownEvent
Auto Trait Implementations§
impl Freeze for MouseDownEvent
impl RefUnwindSafe for MouseDownEvent
impl Send for MouseDownEvent
impl Sync for MouseDownEvent
impl Unpin for MouseDownEvent
impl UnsafeUnpin for MouseDownEvent
impl UnwindSafe for MouseDownEvent
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