pub struct Menu {
pub name: SharedString,
pub items: Vec<MenuItem>,
pub disabled: bool,
}Expand description
A menu in the application’s menu bar, or a submenu inside another menu.
Build a menu with Menu::new and fill it with Menu::items. Pass the menus to
App::set_menus to show them. Each call to set_menus replaces the whole menu bar.
Only macOS draws the menu bar from these menus. Linux and Windows store them, and
App::get_menus returns them, but they don’t draw a menu bar.
Picking an MenuItem::Action dispatches its action through App::dispatch_action.
An App::on_action handler for that action runs for the menu item and for its key
binding alike.
§Examples
use std::{cell::Cell, rc::Rc};
use gpui::{App, Menu, MenuItem, OsAction, SystemMenuType, TestApp, actions};
actions!(app_menu_example, [Preferences, Undo]);
fn set_up_menus(cx: &mut App, preferences_opened: Rc<Cell<bool>>) {
// A menu item and a key binding for the same action share one handler.
cx.on_action(move |_: &Preferences, _cx| preferences_opened.set(true));
cx.on_action(|_: &Undo, _cx| {
// Undo the last edit here.
});
cx.set_menus([
Menu::new("App").items([
MenuItem::os_submenu("Services", SystemMenuType::Services),
MenuItem::separator(),
MenuItem::action("Preferences...", Preferences),
]),
Menu::new("Edit").items([MenuItem::os_action("Undo", Undo, OsAction::Undo)]),
]);
}
// Picking the menu item dispatches its action. The test harness has no menu bar,
// so it dispatches the action directly.Fields§
§name: SharedStringThe title of the menu, as shown in the menu bar.
items: Vec<MenuItem>The entries of the menu, in display order.
disabled: boolWhether the menu is disabled. On macOS, a disabled submenu can’t be opened.
Implementations§
Source§impl Menu
impl Menu
Sourcepub fn new(name: impl Into<SharedString>) -> Self
pub fn new(name: impl Into<SharedString>) -> Self
Creates an empty menu with the given title.
Add entries with Self::items.
Sourcepub fn items(self, items: impl IntoIterator<Item = MenuItem>) -> Self
pub fn items(self, items: impl IntoIterator<Item = MenuItem>) -> Self
Replaces the menu’s entries with items, and returns the menu.
The previous entries are discarded.
Sourcepub fn disabled(self, disabled: bool) -> Self
pub fn disabled(self, disabled: bool) -> Self
Sets whether the menu is disabled, and returns the menu.
Sourcepub fn owned(self) -> OwnedMenu
pub fn owned(self) -> OwnedMenu
Converts this menu into an OwnedMenu, the form that App::get_menus returns.
Platforms call this when they store the menu bar set with App::set_menus, so you
rarely need it.
Auto Trait Implementations§
impl !RefUnwindSafe for Menu
impl !Sync for Menu
impl !UnwindSafe for Menu
impl Freeze for Menu
impl Send for Menu
impl Unpin for Menu
impl UnsafeUnpin for Menu
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