pub struct AnyView { /* private fields */ }Expand description
A type-erased handle to a view.
It pairs an Entity with its render function, so a field or collection can hold views of
different types. Convert an entity with AnyView::from or .into(), and recover its type with
AnyView::downcast. An AnyView can be a child wherever a view is accepted. Two AnyViews
compare equal when they refer to the same entity.
§Example
use gpui::{AnyView, Context, Render, TestApp, Window, div, prelude::*};
struct First;
struct Second;
impl Render for First {
fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
div().child("First")
}
}
impl Render for Second {
fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
div().child("Second")
}
}
let mut app = TestApp::new();
let (first, second) = app.update(|cx| (cx.new(|_| First), cx.new(|_| Second)));
let views: Vec<AnyView> = vec![first.into(), second.into()];
assert!(views[0].clone().downcast::<First>().is_ok());
assert!(views[1].clone().downcast::<First>().is_err());Implementations§
Source§impl AnyView
impl AnyView
Sourcepub fn cached(self, style: StyleRefinement) -> ViewElement<AnyView>
pub fn cached(self, style: StyleRefinement) -> ViewElement<AnyView>
Returns this view as an element with a fixed root layout style.
GPUI can reuse the rendered subtree while the view’s entity, tracked entity and global
reads, and layout environment remain unchanged. Reads made by nested views and deferred
prepaint or paint work are tracked too. A notification to a tracked entity, a tracked
global revision change, or Window::refresh causes the view to rebuild. Changes to
bounds or inherited layout and paint state can also require fresh output.
style sets the retained root’s layout style. Pass the entity directly as a child when it
should keep its natural layout. See Entity::cached and
retained view rendering.
Sourcepub fn downgrade(&self) -> AnyWeakView
pub fn downgrade(&self) -> AnyWeakView
Returns a weak handle to this view. The weak handle doesn’t keep the view alive.
Call AnyWeakView::upgrade on it to get an AnyView back, or None once the view has
been dropped.
Sourcepub fn downcast<T: 'static>(self) -> Result<Entity<T>, Self>
pub fn downcast<T: 'static>(self) -> Result<Entity<T>, Self>
Converts this handle into an Entity of type T.
Returns Err with the unchanged AnyView when the view isn’t a T.
Sourcepub fn entity_type(&self) -> TypeId
pub fn entity_type(&self) -> TypeId
Returns the TypeId of the view’s type.
Trait Implementations§
impl Eq for AnyView
Source§impl IntoElement for AnyView
impl IntoElement for AnyView
Source§fn into_any_element(self) -> AnyElement
fn into_any_element(self) -> AnyElement
Auto Trait Implementations§
impl !RefUnwindSafe for AnyView
impl !UnwindSafe for AnyView
impl Freeze for AnyView
impl Send for AnyView
impl Sync for AnyView
impl Unpin for AnyView
impl UnsafeUnpin for AnyView
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