pub enum DispatchPhase {
Bubble,
Capture,
}Expand description
The two passes an event makes through the element tree.
Each event is offered first in the capture phase and then in the bubble phase. Listeners receive the phase as an argument, so one listener can check which pass it is in. See input dispatch.
Variants§
Bubble
The bubble phase, which runs after capture.
Mouse listeners run front to back, and key listeners run from the focused element up to the root. Most listeners you register belong in this phase.
Capture
The capture phase, which runs before bubble.
Mouse listeners run back to front, and key listeners run from the root down to the focused element. Use it for special cases, such as clearing a pressed state when a click starts outside an element. If you stop propagation here, the bubble phase never runs for that event.
Implementations§
Trait Implementations§
Source§impl Clone for DispatchPhase
impl Clone for DispatchPhase
impl Copy for DispatchPhase
Source§impl Debug for DispatchPhase
impl Debug for DispatchPhase
Source§impl Default for DispatchPhase
impl Default for DispatchPhase
impl Eq for DispatchPhase
Source§impl PartialEq for DispatchPhase
impl PartialEq for DispatchPhase
impl StructuralPartialEq for DispatchPhase
Auto Trait Implementations§
impl Freeze for DispatchPhase
impl RefUnwindSafe for DispatchPhase
impl Send for DispatchPhase
impl Sync for DispatchPhase
impl Unpin for DispatchPhase
impl UnsafeUnpin for DispatchPhase
impl UnwindSafe for DispatchPhase
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