pub struct FrameTiming {
pub window_id: WindowId,
pub dirty_at: Option<Instant>,
pub invalidations: u64,
pub draw_start: Instant,
pub draw_end: Instant,
}Expand description
Timing for a single drawn window frame.
Fields§
§window_id: WindowIdThe window that was drawn.
dirty_at: Option<Instant>When the frame first became dirty (its first invalidation). None if
frame tracing was not yet enabled when the invalidation occurred.
invalidations: u64Number of invalidations coalesced into this frame.
draw_start: InstantWhen Window::draw started.
draw_end: InstantWhen Window::draw finished.
Implementations§
Source§impl FrameTiming
impl FrameTiming
Sourcepub fn draw_duration(&self) -> Duration
pub fn draw_duration(&self) -> Duration
Time spent inside Window::draw.
Sourcepub fn dirty_to_draw_duration(&self) -> Option<Duration>
pub fn dirty_to_draw_duration(&self) -> Option<Duration>
Time from the frame’s first invalidation to the end of its draw, if the first invalidation was observed.
Trait Implementations§
Source§impl Clone for FrameTiming
impl Clone for FrameTiming
Source§fn clone(&self) -> FrameTiming
fn clone(&self) -> FrameTiming
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for FrameTiming
Auto Trait Implementations§
impl Freeze for FrameTiming
impl RefUnwindSafe for FrameTiming
impl Send for FrameTiming
impl Sync for FrameTiming
impl Unpin for FrameTiming
impl UnsafeUnpin for FrameTiming
impl UnwindSafe for FrameTiming
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