pub struct TextPlaybackState { /* private fields */ }Expand description
Renderer-independent text lifecycle and playback. Retain it beside prepared
glyph data and reconcile only after content, configuration, or layout changes.
No allocations occur in sample; reconciliation allocates membership storage.
Implementations§
Source§impl TextPlaybackState
impl TextPlaybackState
Sourcepub fn reconcile(
&mut self,
text: &str,
layout: &[TextLayoutUnit],
options: &TextOptions,
now: Duration,
reduced: bool,
) -> Vec<u64>
pub fn reconcile( &mut self, text: &str, layout: &[TextLayoutUnit], options: &TextOptions, now: Duration, reduced: bool, ) -> Vec<u64>
Reconciles a prepared destination and returns identities in layout order. Equal content can reclaim an outgoing unit before its exit completes.
Sourcepub fn sample(
&mut self,
now: Duration,
reduced: bool,
progress: Option<f64>,
) -> bool
pub fn sample( &mut self, now: Duration, reduced: bool, progress: Option<f64>, ) -> bool
Samples the presentation with an optional normalized finite entrance cursor. Scrubbing holds entrance playback; layout reflow still follows its own target. Panics for non-finite progress or values outside zero through one.
Sourcepub fn translate(&mut self, offset: [f64; 2])
pub fn translate(&mut self, offset: [f64; 2])
Moves the coordinate reference without changing velocity or playback time.
Useful when an unchanged text element follows its parent layout. Panics for
non-finite offsets. Content-induced reflow should use reconcile instead.
Sourcepub fn presentation(&self) -> impl Iterator<Item = &TextPresentation>
pub fn presentation(&self) -> impl Iterator<Item = &TextPresentation>
Current prepared presentation, without allocation or advancing time.
Sourcepub fn is_animating(&self) -> bool
pub fn is_animating(&self) -> bool
Whether the previous sample requires another frame.
Sourcepub fn pause(&mut self, now: Duration)
pub fn pause(&mut self, now: Duration)
Freezes the animation clock at its current presentation.
Sourcepub fn play(&mut self, now: Duration)
pub fn play(&mut self, now: Duration)
Resumes after a pause or scrub, retargeting from the held pose after a scrub.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TextPlaybackState
impl RefUnwindSafe for TextPlaybackState
impl Send for TextPlaybackState
impl Sync for TextPlaybackState
impl Unpin for TextPlaybackState
impl UnsafeUnpin for TextPlaybackState
impl UnwindSafe for TextPlaybackState
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