pub struct ScrollMotion<E> { /* private fields */ }Expand description
Binds native scroll progress to partial numeric targets. Defaults to instant mapping; choose a spring for smoothing. Layout extent changes trigger a follow-up frame, so the previous measurement cannot remain stale after resize. Preserve its CE-scoped ID and configure styles before wrapping.
Implementations§
Source§impl<E> ScrollMotion<E>
impl<E> ScrollMotion<E>
Sourcepub fn new(
id: impl Into<ElementId>,
handle: ScrollHandle,
axis: Axis,
from: Target,
to: Target,
child: E,
) -> Self
pub fn new( id: impl Into<ElementId>, handle: ScrollHandle, axis: Axis, from: Target, to: Target, child: E, ) -> Self
Creates a measured scroll binding.
Sourcepub fn transition(self, transition: Transition) -> Self
pub fn transition(self, transition: Transition) -> Self
Selects optional smoothing.
Trait Implementations§
Source§impl<E: IntoElement + Styled + 'static> Element for ScrollMotion<E>
impl<E: IntoElement + Styled + 'static> Element for ScrollMotion<E>
Source§type RequestLayoutState = AnyElement
type RequestLayoutState = AnyElement
The type of state returned from
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provided to Element::prepaint and Element::paint.Source§type PrepaintState = ()
type PrepaintState = ()
The type of state returned from
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fn id(&self) -> Option<ElementId>
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&mut self,
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_: Option<&InspectorElementId>,
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cx: &mut App,
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fn request_layout( &mut self, id: Option<&GlobalElementId>, _: Option<&InspectorElementId>, w: &mut Window, cx: &mut App, ) -> (LayoutId, AnyElement)
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_: &mut (),
w: &mut Window,
cx: &mut App,
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fn paint( &mut self, _: Option<&GlobalElementId>, _: Option<&InspectorElementId>, _: Bounds<Pixels>, child: &mut AnyElement, _: &mut (), w: &mut Window, cx: &mut App, )
Once layout has been completed, this method will be called to paint the element to the screen.
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Element::request_layout().Source§fn a11y_role(&self) -> Option<Role>
fn a11y_role(&self) -> Option<Role>
Returns the accessible role for this element, if any.
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Source§fn into_any(self) -> AnyElement
fn into_any(self) -> AnyElement
Convert this element into a dynamically-typed
AnyElement.Source§impl<E: IntoElement + Styled + 'static> IntoElement for ScrollMotion<E>
impl<E: IntoElement + Styled + 'static> IntoElement for ScrollMotion<E>
Source§type Element = ScrollMotion<E>
type Element = ScrollMotion<E>
The specific type of element into which the implementing type is converted.
Useful for converting other types into elements automatically, like Strings
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fn into_element(self) -> Self
Convert self into a type that implements
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fn into_any_element(self) -> AnyElement
Convert self into a dynamically-typed
AnyElement.Auto Trait Implementations§
impl<E> !RefUnwindSafe for ScrollMotion<E>
impl<E> !Send for ScrollMotion<E>
impl<E> !Sync for ScrollMotion<E>
impl<E> !UnwindSafe for ScrollMotion<E>
impl<E> Freeze for ScrollMotion<E>
impl<E> Unpin for ScrollMotion<E>
impl<E> UnsafeUnpin for ScrollMotion<E>where
Option<E>: UnsafeUnpin,
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